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Lichborne: Death knight tank pre-raid gear guide {WoW}

Feb 7th 2011 5:52PM to clarify... DS healing has not changed from LIVE (20%), however the tooltip for DS on live is incorrect, as is the tooltip on ptr. (one says 25, the other 15)...
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The only NERF we will see in 4.0.6 is the Lichborne + "Death's Embrace" glyph nerf.
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Basically, dont get your panties in a twist... patch is mostly a buff for survival and threat (however, i dont know why the threat/damage buff is needed, Blood will be miles ahead of all other tanks on damage ouput and threat come tuesday).
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Also something i didnt see mentioned was the Virulence change that will help significantly on interrupts.

Lichborne: Death knight tank pre-raid gear guide {WoW}

Feb 7th 2011 5:32PM If you read up on EJ, you'll see that the "DS Healing nerf" is really just a tooltip error... healing has not changed.
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Classic case of spreading miss-information.

Blood Sport: Protection warriors overpowered? {WoW}

Jan 14th 2010 11:22PM Furthermore, the DPS abilities of "protribution" (gearing ret +Sword and Board, and spec'ing prot) vastly out DPS Pvprot warriors, and sometimes Arms warriors. Although this has not really caught on like prot for warriors has, its likely going to gain in popularity soon, the only real difference from paladin and warrior is the obvious stuns, not to mention Prot Paladins obviously have a much higher survivability than prot warriors.

The one thing i can say that had come obviously apparent during Wotlk, is that Blizzard does not care to research and perform the appropriate class nerfs, just the classes that the bandwagon whines the most about.

C.Moore Already said that kiting is something that should be lessened yet arms warriors got juggernaut mere days from its release... this was again a nerf brought on by a QQ bandwagon. The mere fact that Warriors are choosing to PVProt instead of Arms shows exactly how unbalanced arena has become for some classes.

Its no wonder so much of the game has turned towards PVE content, Blizzard simply is not putting the effort into balance (fixing) pvp that it should be.

Blood Sport: Protection warriors overpowered? {WoW}

Jan 14th 2010 10:59PM Nerfing the lowest DPS tank (in pve) damage more is a horrible idea.

Protection warriors need to have some resemblance of DPS in raids. C.Christian.Moore, what needs to be changed is PVP damage without effecting PVE damage.

From what i've noticed from PVProt is there is a large amount of ArP stacking, maybe start by nerfing protection warriors scaling from ArP (which is completely un-used stat for PVE) to lower damage, and not effect an already gimp tank.

The Care and Feeding of Warriors: Small changes {WoW}

Jul 2nd 2009 7:03PM One thing that has been bugging me as of late is all the emphasis on threat stats warriors need, while other classes can almost completely ignore them.

I'll admit that i am way lower in expertise and hit in my current tank set than I'd like to be (due to how the pieces have dropped for us), but that doesn't change the fact that I am still much higher on those stats than many other tanks that I compare myself to, and while they stack stam, I parry gib myself (on tank & spank thorim no less) while being @ 26 expertise.

While I completely understand, and agree with blizzard's idea of WOTLK tanks not stacking stam, at some point it should be considered that the new emphasis on stats may show way more favoritism to certain classes of tanks which I don't believe it should.


The Care and Feeding of Warriors: Warrior DPS Blues {WoW}

May 15th 2009 5:25AM What a lot of other pure DPS classes have that warriors (while hybrids) do not, is a lot of versatility.

Warlocks, and hunter's have pets... while yes the pets dont actually do much damage, they do often bring buffs, and make that class much more capable.

Mages and rogues have an absolute plethora of cooldowns.

i guess im getting at that its not as simple as "im a pure dps class i should have the highest dps" there is a lot of things that should be considered when "Balancing" this game, not just DPS number.

furthermore warriors are also a very weak pvp class atm, where as most the for mentioned pure DPS classes can tend to be very strong in that category.

but warriors should be the least worried about "hybrid" in the game, its not like they can heal, so being able to be a tank really substantially nerfs our damage output to gain survivability... big deal.