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  • Innerness
  • Member Since May 15th, 2009

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The Light and How to Swing It: Holy paladin gear diversity {WoW}

Aug 22nd 2010 8:29PM And the point I was trying (and failing) to make was: if you're taking less optimal gear just because of its ilevel and rejecting better items because their ilevel is too low, I really believe that 'you're doing it wrong'. There's no reason to be 'stuck using haste/crit mixes on any gear we want to be ilvl 277' unless you regard 'ilvl 277' to be a superior stat to MP5...

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The Light and How to Swing It: Holy paladin gear diversity {WoW}

Aug 22nd 2010 8:23PM "there is nearly no mail or plate gear itemized with haste and MP5 at the ilvl 277 level. We're stuck using haste/crit mixes on any gear we want to be ilvl 277"

I'm specifically commenting on the phrase, 'any gear we want to be ilvl 277'. Why does it matter what ilevel it is? Why not look at the gear itself? A good number of pieces of 10 man heroic gear are perfectly itemised for HL holy pallies in providing haste and MP5 and preferable to 277 pieces: Lockjaw is the obvious example, only beaten by LK 25H weapons, but there are also the legs from Marrowgar, the belt from BQL, the cape from BC, a ring from Festergut... There are RS 10 heroic drops that are similarly BiS over 25H drops. Item level only matters if you're worried about your gearscore and how other people that don't know your class will rate your character, neither of which are any reason to take or reject a piece of gear.

Arcane Brilliance: Highly ineffective! {WoW}

Jun 13th 2009 9:26PM Can't disagree about Amplify Magic :)

Mana Shield definitely could do with a rework, but is good for reducing some incoming damage in PvE; I can imagine that it's not very useful in PvP but when I PvP, I go frost so have Ice Barrier.

I'm not and never have been arcane, so can't really comment on Arcane Fortitude except to say that making it convert intellect to resilience instead of armour would make it even more worthless to me than it already looks. Too much emphasis on PvP in this column tbh :)

Blizzard's success with equalizing content {WoW}

May 15th 2009 4:36PM @Pyornthe

I played WoW for two years without setting foot in a raid, and precious few instances.

As people who are hostile towards raiders are so fond of pointing out, this is an MMORPG, a social game ultimately As a non-raider, I looked at the people doing 40 man raids and wondered how they could ever manage to do that; I looked at dedicated role-players and wondered how they could ever manage to do that; I looked at people who had phenomenal pvp titles, or crazy achievements in the days when achievements such as Bloodscale or Winterspring rep were a really big thing, and wondered how they could ever manage to do that. It never occurred to me to be jealous of or hostile towards any of these people, because as you people say, WoW is an MMORPG, a social game ultimately, played by people who are so varied that they have a range of different asperations and interests and playstyles - which sounds like a good thing to me.

Comments like 'Ulduar has two modes, one for you e-peen flexers who need to feel superior, and another one for people who just want to see the content and have a good time' just seem to ooze jealousy tbh.

'Honestly, I get the impression that most of the high-end raiders think they belong to some sort of special country club' - I don't get that impression, whyever would you think that? Comments like that just show what *you* think, reveal that *you* feel inferior to them for whatever strange reason. If you don't get satisfaction from the way you choose to play the game, and resent so bitterly people who do get satisfaction from the way they choose to play, then perhaps you should be looking more closely at how and why you play than at anyone else :)