Apr 10th 2011 9:53AM What? It's not domestic abuse if they beg for it harder.
Apr 10th 2011 9:47AM I like my men like I like my coffee. Whipped until creamy.
Apr 8th 2011 6:54PM It's a PvP change, not a PvE change MattKrozer, and it's a good one.
The change mostly has to do with Tol Barad. There is nothing about situational awareness that can save you when there are 80 players, and 3 Rings of Frost pop up at the same time.
How are you supposed to tell if they are friendly or hostile? You can't. You have to run out of them, even if they were cast by a friendly player, or risk getting frozen.
Apr 8th 2011 6:48PM TL;DR: The only thing that that calls Tauren Sunwalkers "Paladins" or "Priests" is the WoW UI. That's it. Just the user interface. And yes, that's both the Paladins and the Priests. The ingame text always uses the words Sunwalker or Seer, or anything to avoid using either of those terms.
There is no secret that Priests vary wildly from race to race. Priests of the Holy Light. Priests of the Forgotten Shadow. Priests of Elune. Priests of Loa.
For some reason, a lot of people are consumed with the idea that because there have to this date only been Paladins of the Holy Light, that it is impossible for there to be Paladins that are not of the Holy Light.
Tauren Priests are not of the Holy Light.
Tauren Paladins are not of the Holy Light.
They are Sunwalkers. Seers. Druids of the Sun. Pick your term. They are not "Priests" or "Paladins" in any sense of the word other than Blizzard needed something to to put on the User Interface, and "Mage," "Warlock," or "Rogue" would have been even more nonsensical to use than "Priest" or "Paladin."
Apr 8th 2011 6:26PM Suzaku dear, perhaps I was being oversimplistic. My description of them as "sun druids" was to help emphasize that that Tauren Paladins and Tauren Priests are essentially the exact same thing, and that also that they are not tied in any way shape or form to the Holy Light.
There is nothing Holy Light about Tauren Paladins or Tauren Priests.
Taurens in game have effectively 4 classes in their society now.
1. Braves (Warriors and Hunters)
2. Druids (Moon, Plant, Animal communion)
3. Shamans (Elemental communion)
4. Sunwalkers (Sun communion - Priests and Paladins)
While Braves and Sunwalkers are split into four different classes, they are essentially only two roles in the Tauren society according to lore. There is no practical difference in Tauren society between Warriors and Hunters, and there is no practical difference between Priests and Paladins.
Even to call it worship is inaccurate. There is no worship in the Tauren religions. I chose the word communion very carefully, because they regard all spiritual aspects of their religion on a very close personal level. They respect Mu'shu, An'she, the Earthmother, the same way they respect plants, animals, and the elements. None of them receive worship.
Apr 8th 2011 11:48AM If you really want an easy way to think of Tauren Priests and Tauren Paladins, you just have to understand that Sunwalkers aren't traditional Priests or Paladins. It would be more accurate to call them...
Magic Sun Druids
Melee Sun Druids
There. That sums them up in 6 words.
Apr 8th 2011 11:43AM Essentially for mixed spell types, such as FrostFire, the spell resists on whichever resistance you have which is weaker.
So if you have 300 Fire Resistance, and 400 Frost Resistance, it'll damage you as if it was a Fire spell.
If you have 400 Fire Resistance, and 300 Frost Resistance, it'll damage you as if it was a Frost spell.
Apr 8th 2011 11:37AM Close Vaeku. Priests and Paladins of other races are noy linked together. But Tauren Priests and Tauren Paladins are very similar, and if hypothetically, Blizzard had made a separate class for Sunwalkers, it's pretty safe to say that they would be two different trees of the same class.
Taurens tend to have a blending of roles in their society, the lines are very blurred. For example, the difference between a Tauren Hunter and Tauren Warrior is likewise hard to identify. They are both Tauren Braves. They both the "warriors" of their tribe, fighting in war. As well as the "hunters" of animals to feed their tribe. The difference is that one focuses on ranged, and the other focuses on melee. But from a role within their culture, the two classes are essentially identical.
The same is true of Tauren Priests and Paladins. Both are Taurens who draw power through An'she. It's just the way they use their powers, for magic or for melee, that differs.
Apr 8th 2011 11:19AM I disagree. I think the best option would be for Blizzard to strike a middle ground between coming up with a new character, and using a major big name character.
I think the story should focus on an existing lore character, but one who is relatively unknown by all but the most hardcore lore buffs, and is poorly or even not represented at all ingame. There are a thousand characters with interesting lives scattered through secondary material that most Warcraft players never see.
If Blizzard rehashes an existing well known story like Arthas, it's probably going to wind up boring a lot of the WoW fans who went to see it like most videogame movies. The story should add something to the universe, not simply rehash what everyone has already seen.
Of course, picking the right underrepresented character could be difficult. As a Horde player, the number of Alliance lore characters I know is minimal at best, but my knowledge of the Horde runs very deep. I'm sure the same is in reverse for a lot of Alliance players.
I know this seems odd to say, but I'm really hoping none of the major faction leaders make an appearance, as I think it will be a better movie that way since you don't have to explain as much to non-Warcraft player audience members.
That being said, if Drek'Thar doesn't at least make an appearance, I'm going to be disappointed.
Apr 7th 2011 7:48PM I'm sure they mean the 4-5 redundant tunnels on the eastern part of the dungeon. I learned the route years ago and always have to lead people the shortest way through it.