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  • Felix_NZ
  • Member Since May 19th, 2009

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Recent Comments:

Why is Blizzard still OK with gender inequality in World of Warcraft? {WoW}

Apr 3rd 2012 5:46PM It was an issue in Vanilla, yes, but as far as I can see Blizz have kept away from the same piece of armor being more revealing on one sex than the other - BC had the fel iron armor and everything based off that model, equally revealing on males, and Wrath had only like 3 armor models outside of tier gear anyway :p

Why is Blizzard still OK with gender inequality in World of Warcraft? {WoW}

Apr 3rd 2012 5:35PM As a Male player, I was somewhat unnerved by Adarrah's innuendo laden quest names in Vash'jir. I wasn't going to accept any potion rewards from her!

Mists of Pandaria: Cool class stuff we found {WoW}

Mar 19th 2012 4:54AM As if Warlocks weren't annoying enough to healers when they lifetap themselves to 50% health in an instant just to get some mana!

The Queue: Live, from Hollywood, it's the Fox Van Allen show {WoW}

Mar 4th 2012 2:25PM Epic Chrono Trigger ref!

Breakfast Topic: Do you have a crush on a minor NPC? {WoW}

Feb 16th 2012 5:02PM Sentinel Brightgrass. Dunno why but my Pally always makes a point of sitting next to her during those long sea voyages between Stormwind and Darnasus

Dev Watercooler: Ghostcrawler on class roles {WoW}

Feb 8th 2012 10:44PM Although its probably the least likely to happen, Model 5 has gotten me thinking...

What if Demonology warlocks were a Melee spec, reverse the roles of Metamorphosis and demon pets, so you're constantly an unholy, immolated terror that gets up close and personal, that can on cooldown summon a variety of demonic buddies to help with the beatdown. (no idea how this would affect demon pets for other specs!)

Or if Assassination Rogues were a Ranged spec (bring back deadly throw!), agile things darting around with posioned throwing knives, that dash in for a couple of melee special moves (garrote etc) before zipping back out to range. (Think Ninja!)

Not sure about mages or hunters, given how ranged combat are pretty core to their archetypes. Perhaps Arcane mages become more about conjuration and manipulation than just blasting stuff - making core usage of Mirror image/Mana shield and something like the old wizard oils for weapons in vanilla in Melee (although then it starts sounding a lot like an enh shammy!)

Love is in the Air customer support policy {WoW}

Feb 3rd 2012 7:43PM This is amazingly annoying on those of us with limited playtime, and part of the achievement requires doing X action, which gets you a 1hr cooldown before you can do it again. Even the fed-ex (Elders, Candy buckets) are so much better than them. Because of the general upending of everything over the Christmas period, I still haven't gotten the snowflakes achieve, because I think I got to /kiss a reveler about 6 times total each year, and only gotten 2 lots of snowflakes, and the blasted thing keeps resetting!!

The Light and How to Swing It: Nerfing Holy Radiance to the ground {WoW}

Jan 29th 2012 5:08PM This. I love my pally, he was my first Character, and my first to each level cap, but re-learning him every other patch (especially late Cata, as it ALWAYS seemed to be mana cost/regen nerfs targeted at high-geared players, that made my lower geared toon cry while trying to gear in heroic 4.0 dungeons) it seems has left me cold, and now he languishes behind my new-main Mage and even my levelling Shammy in terms of playtime.

The Queue: Catnap {WoW}

Jan 29th 2012 4:56PM Speaking of islands in the Ocean, what the French Connection UK happened to Kul Tiras, I thought it was going to turn up during Cataclysm, something about tectonic plates moving it out to sea a bit further...

The Queue: Dwarves, the answer to everything {WoW}

Jan 18th 2012 3:08PM I don't like long instances if they're just corridor runs like the majority of modern dungeon design is. It just becomes a race to get higher dps numbers, to get from point A to point B the quickest and easiest.For this reason I didn't actually like most of the Cata release dungeons. If they're going to be linear pathways, make them like Wrath dungeons. Yeah the corps run *was* stupid, but that's fixed now. I'm meaning giving a one-off zone tuned for a 5-man group, that has exploration elements, interesting mechanics and quest challenges in a similar vein to BRD.