Jan 3rd 2008 12:00PM You can trinket out of sheep. Sheep will ALWAYS break on any damage, fear has a chance to break. While your mileage may vary, more often than not, fear lasts the full 10 seconds when I am feared on my mage, and I've only had it break early a few times on my lock. Not to mention that sheep heals you.
Jan 3rd 2008 11:46AM @Lucas
The difference is that shaman, and every other class with a dispelling ability needs to choose to use a cooldown in order to use their dispelling ability. Hunters just need to go about their business weaving their shot rotation as normal to benefit from the new dispelling and healing-reduction abilities. Give hunters a dispel shot and an MS shot and force them to choose whether or not to use a cooldown/cast time to use them and there wouldn't be as much griping (except from hunters).
Dec 24th 2007 3:47AM I still don't understand how people considered Kael harder than Vashj. Is it the number of phases that intimidates people? I always thought after the initial week of learning of both fights that Kael was easier than Vashj, and much more enjoyable. And I'm not talking about the nerfed version of the encounter, that only allowed you to bring one less caster for AoE.
Nov 9th 2007 10:33AM While I agree to an extent, one problem with warlocks is that they usually make stupid comments in their arguments. Please, corruption does NOT have an instant cast coefficient even though it is a 2 second cast, and non-talented. Corruption's coefficient is around 93%. An instant cast coefficient would be about 43%. If it were considered an actual 2 second cast, the coefficient would be about 57%. Out of those three, which would you prefer?
The entire idea of coefficients on DoTs being based on duration was something new they decided to try in 2.0. They tested it in beta and decided some DoTs were overpowered, so not all DoTs follow that idea. If they did, I wouldn't be surprised if they then lowered their base damage. The same applies to direct damage spells, not everything is based on the 3.5 second cast time coefficient, otherwise pyroblast would receive 170% in upfront damage -- excluding any modifier talents. Back to corruption, the base coefficient should be brought back up to 100%, if they have to slightly lower theh base damage so as it isn't overpowered at lower levels, so be it.
Corruption should either be made instant by default or the talent should me made one point in a higher tier of the tree. The reason I would say one point is because anything less than five in its current state is a waste of talent points. Having it higher in the tree would make it a staple of affliction locks, and not destruction locks unless they chose to invest points. Destruction doesn't need help in the way of DoTs; they could use a 1/2/3% hit talent though. The main point is that instant Corruption is not a necessity of all warlocks as some of the trainable talents have been.
Oct 4th 2007 4:01PM Unique 20 doesn't limit the number of times you can perform the ritual of refreshment. We can easily drop the refreshment well whenever a caster has exhausted their supply, and everybody can refresh their stacks.
Aug 24th 2007 11:25AM @18 Zebedeo
You are wrong. The global cooldown is activated once you start casting. Take scorch, it has a 1.5 second cast. The moment a mage starts casting it, the GCD starts, so that by the end of the cast, the GCD is over. If the mage has a Mystical Skyfire Diamond and it procs just as he is going to scorch, the spell has a 0.75 cast time, but the GCD kicks in so he needs to wait 0.75 sec to cast another spell. He doesn't lose any DPS over compared to if it hadn't procced, but the proc ends up being wasted as it doesn't increase DPS either.
Aug 23rd 2007 12:03PM There are a lot of intelligent posts with class concerns that go without a blue response. Even a simple, "I've read this and will direct your concerns to development" post would suffice. How can the community know that something has been read with out any type of feedback from the community managers?
Aug 20th 2007 4:02PM Why should someone be 300 to roll on it? Did someone's slow mount hinder the raid in killing Kael? No, they should have an equal opportunity, whether it is based off of a /roll or DKP, as anyone else at getting the mount. Who cares if they won't be flying on it for a while? Anyone who says otherwise is just greedy and wants to limit the competition to better their odds at getting it.
Aug 9th 2007 5:27PM There were others that killed the first boss.
Jul 20th 2007 1:55PM Mage theorycrafters say 1 spell damage is equivalent to about 1.5 spell crit rating. So the overall damage difference is close to 3.33 more damage in favor of the older oils. It's worth it if you are a min/max DPSer who wants to squeeze out that extra bit of damage in the form of crits, or you have trinkets that proc on crits.