Dec 15th 2011 10:41AM /roll
Dec 14th 2011 7:14PM Pick me! I play warrior and rogue, the classes that don't matter! So pick me for some loot or goodies that don't matter (in that they won't help me kill H. Deathwing) any quicker!!!! Pick me!
Nov 8th 2011 11:49AM And then add golf-club models for weapons....my rogue wants to duel-wield putter maces
Mar 16th 2010 11:08AM I know there is a Spanish-language pack, and I'm guessing there are language packs for other Western languages as well. Don't these already include names for at least some of these items? Wouldn't it be best to use the terms Blizz has already used for those, just to make things consistent despite regionalisms? It would seem to save alot of work and arguments over what word to use (not saying that Blizz necessarily choses the best word, but it's the word that'll show up if someone is using a language pack).
Buffs, "need" and "greed", "tank" and "heal", and "follow", at least, all appear in the interface somewhere, so would all have 'official' translations.
On the two servers I've played on - Shandris and Garona - I've met people from all over. I have made good friends through the game with people in Sweden, the Azores, and Mexico. A friend from the Philippines began playing while in the States but plans to continue when he returns to his country. I've even made friends from such odd places as California and Canada! Those I know all speak English fluently, while occasionally getting stuck on a word or two. And I've learned a few words in their languages as well - like 'hej' is Swedish for 'hi' and 'aboot' is Canadian for 'about'. More difficult than the language problem is remembering what time zone everyone is in! But knowing at least a few basic words definitely goes along way to making gameplay more enjoyable (or bearable, when pugging!)
May 26th 2009 10:46AM I really miss the days tatsumasa is talking about...I remember grinding Black Morass and Old Hillsbrad so many times on my warrior to get my own Kara key, then to help others in my guild get theirs. Ironically, Caverns of Time is the only BC dungeon faction I'm NOT now revered with, since the prerequisites had become so watered down by the time I started him.
I started playing a week before BC came out, and had no experience with 'vanilla' raids, and didn't get all that far in BC either. But I really liked the idea of attunements and even needing to be revered to do heroics in BC. It made it feel more like I actually achieved something that I worked for. And I felt I knew my class way better than I would have otherwise. Being able to just pop into Naxx or even Ulduar - and a less-accomplished player get carried by a good group - seems to cheapen the experience, in my opinion.