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  • outdps
  • Member Since May 26th, 2009

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The Art of War(craft): Introductory guide to fighting hunters {WoW}

Feb 2nd 2010 10:32AM Oh, also, in reference to the point about getting into melee range- this is usually a good decision for non-hunter classes, but nothing will surprise and anger a hunter more than another hunter getting into melee range and starting to use good melee strikes. We all have them, but barely ever use them, and a hunter that is prepared for this can really throw his hunter opponent for a loop. Also, any abilities they burn to get out of range you can copy. If they disengage, you do it. If they try to kite, you snare or trap them. Since so many hunters don't even have counterattack or raptor strike on their bars, this can really work :)

The Art of War(craft): Introductory guide to fighting hunters {WoW}

Feb 2nd 2010 10:29AM With today's changes to resilience, this is probably no longer going to be the case. In my pve gear (much of which is 25 man icc level) I could cut down a moderately geared player no matter where they got their gear from, however now that 800 resil will reduce my damage output significantly more than it used to, I suspect I'll have to trade some of my raid pieces for resil pieces.

The Art of War(craft): Introductory guide to fighting hunters {WoW}

Feb 2nd 2010 10:27AM A point to consider- many hunters use cunning pets because of the cornered ability. This has a misleading tooltip- it actually reduces all damage by a large percent when it's below a certain level of health. Combine that with macroing the new cower (40% damage reduction) to mend pet, and these pets can be more... resilient (heh) than they used to.

Officers' Quarters: How to fill slots {WoW}

Feb 1st 2010 1:14PM We throw darts at pictures of monkeys. The monkey whose picture gets hit with the most darts gets as many darts as we have extra people, and we all high-tail it.

Scattered Shots: Hunting the Plagueworks in ICC {WoW}

Jan 28th 2010 9:59AM If there's a pally handy to hand of freedom a hunter that gets lost in a sea of slime with no cooldowns, it is ideal.

Scattered Shots: Hunting the Plagueworks in ICC {WoW}

Jan 28th 2010 9:47AM Great guides! A tip for festergut- since you have a couple seconds to get to the spore, I typically save my disengage to make a speedy exit, and shoot-n-scoot on the way in.

Scattered Shots: Hunting the Plagueworks in ICC {WoW}

Jan 28th 2010 9:44AM It's resistable shadow damage. How would 100% resistance not help against that?

We have our pony: Invincible revealed {WoW}

Jan 27th 2010 4:09PM Where's my moose, eh?

The Classifieds: Buttering up the Panera Bread WoW Man {WoW}

Jan 27th 2010 1:25PM I love the new format! Easier to read, and a whole lot less negative :)

Breakfast Topic: What intangible qualities do you bring to a raid? {WoW}

Jan 25th 2010 10:22AM I bring a certain je ne sais quoi of OMGBBQFACEMELTAGE. But I'm a hunter, so that's not particularly unique...