Jan 28th 2010 5:40PM I guess it's not a college. I'm just curious to see how large is this error range. I'll have to do some math myself, perhaps the deviation does cover Blizzard's target of 5% (eg. 6+/-2%, 5% is within that range). Ever wondered how developers get their data when they make decisions when to nerf/buff a class?
Jan 28th 2010 3:37PM note to the author:
if you want to use data like this in the future, you need to use simplistic statistic rules, know how to work with populations, standard deviations, etc. I'm not asking for something overcomplicated, but your result is meaningless if it doesn't have an error range, for eg. 6.29 +/- 0.5 %. This error would show random deviation between individual skill, rotation and gear.
Nov 4th 2009 5:24PM I want to see survive an animosity between Horde and Alliance!
FOR THE HORDE!
Oct 28th 2009 2:22PM well, if pally has this button that saves him from a wipe, why don't other tanks have it? Palies shouldn't be special with regards to his peers. Raiding is a team work, and if you don't trust your healer, then you are a bad team-mate. Sure, things happen and groups wipe time after time, but it's the performance of a whole team that matters. Palies should stop having a self-centred image. After all the original WoW manual did say that if you play a paladin, you're that kind of person that doesn't like losing. Well, that's explains this outrage.
Sep 9th 2009 5:48PM Speaking of steak, did you know that the author of "The Three Musketeers", Alexandre Dumas, was a great cook and published his "Grand Dictionnaire de cuisine", an encyclopedia cookbook :)?
Cheers! Read them if you want, but don't neglect the classics!
Sep 9th 2009 5:31PM Not a big fan of WoW novels, as they are poorly written. Fantasy genre isn't my thing, but I have seen better styles among it. It's better to play the game and follow the Lore development through there. Sorry, folks, I've been spoiled by classic writers like Marc Twain, Oscar Wilde, Jules Verne and others, so don't yell at me right away; they knew how to tell a good story. If you want great adventures - read them instead. WoW novels are mostly dry event recites.
Sep 1st 2009 4:43PM I'm quite honestly disappointed with her writing style. I felt I'm 5 years old when I read Beyond The Dark Portal, her co-authoring this book. I never finished it. There are no character developments, just a story-telling. Boring recites of events, without any depth, all 200 pages. Elements that she does describe only there because she needs them to move the story forward. Perhaps her latter books improved, and I do would like to believe they did, but so far what I've read, it's not a literature for a serious reader. I would rather play through Blizzard games than read her creations.
Aug 17th 2009 2:58PM Enhancement - DPS for raids/dungeons only. Their low armor forces you to heal often and then consequently drink a lot. I agree, soloing group quests are good with spec, considering that you can kill your target within the Feral Spirit duration; after that you die quickly
Elemental - for leveling and pvp especially after lvl 25 with max of Imp Fire Nova Totem (Tier 3) - your first crowd control skill, the second being investment in Storm, Earth and Fire (Tier 7) at lvl 45, and then finally Thunderstorm (Tier 11) which is mana free and separates you from the mob for at least 1 more uninterpretable cast. Also you get to wear mail and shield, and your heals benefit more from Spell Power gear (after hitting Outlands that is) than from enhancement Agility oriented gear, netting in a fast recovery before the next pull
Restoration - only useful if you're lvling in dungeons, which is harder than quest grinding. To find a reliable group in the vanilla is hard nowadays. Hopefully Blizz will improve the experience. Also, not my choice, as healing is hard and can be frustrating in PUGs.
Jun 1st 2009 6:25PM Healing has always been fun for me ever since I started to play MMORPGs (Guild Wars is still my favourite baby). Yes, it's stressful, but it's also rewarding when you can keep your team-mate long enough to finish the fight (especially in PvP). Now, in WoW there is something called "tank", which is missing in GW, so from what I have experienced so far, tank really needs to keep mobs at bay, or any AoE heal will get those mobs jump on you. Sure, 1 mob I can deal with, but when a mad pack tries to burn cloth healer simultaneously, wipe is the only outcome. Tanks and heals are the most important component of a dungeon, raid or otherwise. Yey to AoE tanks, and yey to successful healers!
DPS is too boring...