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  • glkcox
  • Member Since Jun 2nd, 2009

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Encrypted Text: The cooldown class {WoW}

Apr 23rd 2010 10:56PM Maybe focusing on a few outliers is not the best way to measure top dps for an entire specification. Gear, luck, exploits could all be factors. By your measure I assume you'd assert that feral druids are the tops. Unfortunately, the data for those top druids tails off pretty quickly relative to their top 200 peers. The damage curves clearly indicate they tanked for the gastric bloat damage buff and then dps'd. (Pretty clever if you asked me.)

In fact, the top 200 assassination rogues have the highest average dps and the tightest standard deviation of all specs for the 25 man festergut fight.

Here's the data (class/spec, average, stdev)-

Rogue/mut 13474 236
Rogue/combat 13343 304
Mage/arcane 13293 426
Druid/feral1 13001 346
Druid/feral2 10210 1509

Encrypted Text: The cooldown class {WoW}

Apr 22nd 2010 8:02PM If burst is not spec defining then why should cooldowns be spec or even class defining as your article indicates by its title? Here's the bottom line on assassination- we have the highest single target PVE damage in the game. So, if we get new burst damage then either blizzard is buffing our spec. Or more likely, they reduce our phenomenal damage to "running with the pack" and tack on some shiny buttons to press when the raid leader calls for heroism.

If and when blizzard proves they can truly fix a spec, like subtlety, then maybe they can take a look at assassination. Otherwise, don't mess with something that isn't broken.

Encrypted Text: The cooldown class {WoW}

Apr 21st 2010 8:54PM Wow, I guess you have to emoticon everything. I wasn't serious about shivving a fifth point as burst. I don't need burst, my whole existence standing behind festergut for 5 minutes straight doing 10K+ is plenty without any self induced "burst". Heroism and swapping TotT with another rogue is just fine.

Encrypted Text: The cooldown class {WoW}

Apr 21st 2010 7:15PM I disagree with Chase on this one. I use combat on ICC trash and assassination on the less mobile bosses. If I want burst damage on a boss, I shiv for a 5th combo point if necessary. Despite few cooldowns for assassination, I still see enough variation in damage/dps for similar geared rogues to know skill is involved. I don't disagree with the premise that skill should clearly separate players, just with your methods.

Encrypted Text: Leveling a new rogue, character creation {WoW}

Oct 15th 2009 1:51PM At level 78 feint includes a 50% AOE damage reduction. I am embarrassed to say I only noticed it the other day- months after being level 80.

Encrypted Text: Leveling a new rogue, character creation {WoW}

Oct 15th 2009 1:35PM On leveling, I recommend combat. Avoid weapon specializations for a while unless you have heirlooms. Spec for anything that gives back energy. Keep yourself in blues all the way up for maximum fun. Plan to respec immediately add 80.

On end game...

The AOE is a little gimped now and not as fun. You really have to save your Adrenaline Rush to keep up with other classes- like the hatchlings on Oxyxia.

There are a good number of encounters where an enlightened raid leader can put a rogue to good use- prevent healing on the champs encounter in TOC and expose armor on many bosses are two examples that come to mind.

Good tanks love Tricks of the Trade- I often refresh it in the middle of fights. Set focus on the tank to make it easier.

If you need a break, find a buddy and go harass a VOA raid- loads of fun!

For Blizzard...

Hopefully, the pendulum swings both ways. For a while now you have shown much love for the utility classes. I think this is your own greediness to keep people playing, "LF2M tank and heals for daily heroic", is not good advertisement. Personally, I enjoy the pure classes and secretly hope that you offer more advantages for the sacrifice we make playing them. Let the pendulum swing.

Why am I suddenly so popular? {WoW}

Aug 17th 2009 7:45PM I think it's just good old natural selection at work- bad tanks eventually stop trying. Blizzard could give every class a tank spec, but until tanking is as forgiving as the other group roles you won't see more tanks over the long haul.

Tanking is a big responsibility and you run the risk of making an embarrassing mistake on every pull. So, even good tanks can get burned out.

Player receives Developer item in the mail, one-shots Ulduar {WoW}

Jun 2nd 2009 11:39AM Thanks Alex. That's not what people said in chat after so I got the wrong impression.

Player receives Developer item in the mail, one-shots Ulduar {WoW}

Jun 2nd 2009 11:26AM I have personally watched a GM stand in the middle of the Stormwind AH and insta-level to 40. I pissed because I was on a level 14 alt looking for greenies to go grind with.

Now with that kind of insensitivity and arrogance running rampant through the people that buils and run this game, are you really point the finger at a lowly player who got lucky enough to touch the hand of god?