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Spiritual Guidance: So you wanna play a priest, part 4, levels 41-70 {WoW}

Jul 26th 2010 5:59PM Wow great news, and two whole new episodes? You just made my Wednesday, thank you! :)

Spiritual Guidance: So you wanna play a priest, part 4, levels 41-70 {WoW}

Jul 25th 2010 8:18PM BTW, do you have any developments regarding the Circle of Healing podcast? Hope you guys can do more episodes soon, it's a great idea and you've done a great job hosting it! :)

Cataclysm Beta: Holy and discipline priest talents {WoW}

Jul 17th 2010 5:06PM Hey has anyone heard anything new about "Life Grip" lately? Or have they scratched that idea since then? It was in my top 3 things I've been looking forward to in Cata... :(

Cataclysm Beta: Priest talent analysis {WoW}

Jul 16th 2010 12:35PM This.

Spiritual Guidance: So you wanna play a priest {WoW}

Jun 28th 2010 12:28PM @Gothia: The PW:S, SW:P, Smite sequence is better. As I've said, DoTs should already tick while you stand around casting your nukes, means more damage and faster kills.

Spiritual Guidance: So you wanna play a priest {WoW}

Jun 28th 2010 9:34AM Well this little guide was all about solo play so I thought going shadow was obvious, since um that's the DPS tree. (With the Smite changes some form of Disc might become a viable option after Cata, we'll see.)

BTW you'll be able to heal dungeons just fine with shadow spec and shadow gear as you level, this works the same way as balance druid healing. I'd personally advise against going holy and trying to level through the dungeon finder. With player skill as it is now, and keeping in mind how much longer old world dungeons take and how unforgiving they are, there is a strong chance you'll wrongly learn to despise healing long before you make it to 80.

Spiritual Guidance: So you wanna play a priest {WoW}

Jun 27th 2010 10:07PM Oh, I stand corrected then :) Sorry I conjured all this up from memory, been a year since I finished leveling mine...

Spiritual Guidance: So you wanna play a priest {WoW}

Jun 27th 2010 9:38PM Here's the simple 5 step guide to super easy solo priest leveling:

1. Power Word: Shield actually is a vastly overpowered spell for solo play, you just need to improve the visual representation of the mechanics of it to help you unlock its true potential. Get the PowerAuras addon and create two auras with timers, one showing the duration left on your Power Word: Shield, the other one the time till your Weakened Soul debuff falls off. (While you're at it you should also make an aura that alerts you when your Inner Fire wears off, and another showing if your current target has SW:P on it.)

2. In case you're fighting multiple mobs, always start by applying both Devouring Plague and Shadow Word: Pain on each of them before moving on to your nukes. Be sure to always reapply SW:P on each mob should it fall off before you get to nuking them.

3. Know your limits. Once you adhere to points 1 and 2 you'll have no problems handling 3 mobs your own level at the same time. But more than 3 can get messy, so try to stay out of situations like that. If that's not an option, use Mind Control on one of the mobs and let the others kill it.

4. When s* hits the fan use the 'fear-flay' method. Use Psychic Scream to scare mobs into running away, then cast Mind Flay, which nukes and slows them at the same time, keeping them from getting back in range and hitting you again.

5. The proper management of your primary damage dealing spells' cooldowns is the bread and butter of every DPS, that's why I'm always flabbergasted when I see people trying to level and even raid without a proper cooldown display addon. There are many great, deeply configurable options like CooldownWatch and NeedToKnow which are bar style and Sexycooldown and ForteXorcist which show CDs on a timeline. By simply putting your 4 most important cooldowns, PW:S, Psychic Scream, Mind Blast and SW:D on prominent display with one of these, you'll immediately become a better player and a soloing powerhouse!

Breakfast Topic: Sorry, not happening! {WoW}

Apr 18th 2010 12:46PM Agreed.

I also kinda see the steed as a bad omen, the first sign of Blizzard succumbing to Activision's negative influence. Seeing how much money they made in a single day... it's the kind of thing that makes accountants and shareholders hands itch. WoW is a massive cash cow as it is, there must be a lot of temptation to squeeze out a bit more by handing out gameplay changing items for real money.

Somewhere in America there's a longstanding battle going on among a few execs about the 'monetization strategy' of the game. And the steed signifies a power shift in that battle, a shift away from the long term thinking of the subscribtion model and the current meritocracy in WoW towards the short term - "we've got 12 million subscribers, just think how much we could make if we sold epics for cash!" - line.

It's a bad omen, believe you me.