Mar 29th 2012 4:17PM Yes, you can still equip melee weapons (and dual-wield) just for look if you want!
Mar 9th 2012 4:30PM They pay me monthly with hours of entertainment and enjoyment. Unfortunately every time I disagree with one of their design decisions they fine me with frustration and aggravation.
Overall it's a good deal, obviously, or I'd quit. If you're interested I can probably use my contacts to get you the same deal -- it's just 14.95 a month.
Mar 8th 2012 11:22AM I do not ignore feral druids -- in fact I have an entire section of the article dedicated to the impact on hunter pets!
Feb 23rd 2012 11:18AM I don't know... by that logic it's even more overpowered to have an ability that is just a 5-second stun that you have no choice over. And those are, unfortunately, a staple of pvp.
Feb 23rd 2012 11:13AM Ah, interesting -- I wasn't aware of the lore version. I only knew what a glaive actually was -- and WoW also has lots of glaives that are actual two-handed polearms.
Feb 16th 2012 6:51PM Checking out the video -- at least from what I saw it doesn't compare at all. It's a difference between a few dozen druids in an event vs a few *hundred* hunters in an event. It's the difference between a raid group attacking and an epic army swarming across the countryside.
And the guild is active all the time, with events that big several times a year. I think it would be awesome if druids (or another class) had something like that, but a few dozen people playing world pvp is not in the same category as the WHU : )
Feb 9th 2012 2:01PM I would say that while these are all issues with new hunters and other classes playing a hunter alt, the pro-hunter advice for each is as follows:
1: of course -- we would only need on hunter loot. And for the time being that's a *large* percentage of loot. This will be the opposite in Mists.
2: Defensive no longer exists as a practical stance (it's been gutted). Aggressive, the problem stance, doesn't exist at all.
4: Feign Death, preemptively.
Feb 9th 2012 1:39PM Actually this post started out as 10 things, but then I hit my word count limit after 5 : /
Feb 2nd 2012 9:20PM In my experience: twice as much as for normal interviews, since you have to drink for both parties.
Feb 2nd 2012 9:19PM A charge-up style move could be cool (and rogues have something kind of like that with combo points), however the 7-second 92 focus shot would not be a good idea. If you can charge it up enough to one-shot someone at full health, then it's too strong, no matter what the limitations.
But a middle ground version where the shot can be fired from 2-6 seconds with different effects could be really cool.