Jan 30th 2011 8:36PM The LFD tool has pretty much ruined the game for me. It has removed consequences for actions that used to moderate people's behaviour. In Vanilla, it could take a while to make a group, but because of that you stuck it out and people improved their game play because they had no other choice but to improve. They also made that effort because it was a way to get yourself known in your realm, make friends (remember making friends?) and making it easier to get your next PUG.
BC continued this trend, though you didn't often see heroic pugs until late in the expansion, but the same rules applied, you met people you found you could rely on and were happy to be able to group with them again.
WOTLK and everything changed. Gear inflation gave people inflated egos because the content was trivialised within a month of the expansion's release. Then the LFD tool was changed to its current form. Initially I found it great, but I think that's because it was nigh on impossible to wipe in a heroic by this stage, no one needed the gear so there was no fighting for loot, or lootwhoring to be found. I had high hopes for the continuance of the LFD tool in Cataclysm
Cataclysm and it's not only Azeroth that's been shattered. The mindset of people has changed, Pugging is like being placed in a room with 4 forum trolls for 2 hours. These trolls will take anything they can with impunity, and hurl abuse at you if you have the temerity to try to speak up about the fact that rolling need on offspec gear over a character that can actually use it right now is kinda lame.
And yes, you can avoid the LFD, just do guild runs, but are guilds much better? Honestly, if you're not in a raid guild (or maybe even if you are) you're in it these days for the guild perks as much as any reason. You could have the greatest guild in the world, but you happen to have the bulk of your play time when very few are on, or your guild lacks tanks and they're burning out.
A PUG used to be a great place to socialise, get to know the people on your realm who weren't in your guild, were a reason to hang out in the capital cities other than to park flying mounts over daily quest givers. It's days are gone, and I think mine are numbered.
Dec 5th 2010 1:58AM What I want to know is: why are so many new mages sitting right on top of mobs being tanked! Cone of cold can't be doing that much damage that sitting back a safe distance from cleaves and nuking can't be a better strategy. Drives my gnome priest nuts!
Apr 24th 2010 9:59AM There is a certain reek of hype about this game now, and that's not necessarily the fault of fans as it of the blogosphere. It reminds me too much of Warhammer Onlines hype machine to be comfortable.
A certain amount of hype is good for any product, word of mouth sells products more than any amount of TV or banner ad advertising, but hype can also lead to massive disappointment when the final product fails to deliver all of the things it is hyped up to have (as it inevitably must).
So, rather than being sick of it, I'm mainly ignoring the posts for the most part. Predicting a backlash after launch when the game is not the be all-end all of Star Wars games. And also predicting that we'll see it all written about in these types of blogs.
Nov 19th 2009 10:31AM isn't that Castlevania's Dracula's Castle?
Oct 1st 2009 10:40PM I'd rather be billed for it, like a utility. That kinda makes mmo's sound like a need rather than a want though, like electricity, gas and water....
Sep 13th 2009 8:09AM Total of .... 4 (though one is not really an install)
WoW (though not subbed as I've been busy moving house)
Warhammer (never subbed after the free month but live in hope it might be one I want to play again)
DDO (trying it out for a while now it's gone free)
Free Realms (though this is just a browser thingie)
Made the mistake once of uninstalling WoW and ever since having to go through the pain of re-installing and then patching, I'll only uninstall if a game is NEVER going to ever be played again.
Sep 2nd 2009 3:26AM AMEN! Nothing I've raided since has had the intense and epic feeling of a C'thun kill. One of the few 40man encounters where you actually did need 40 people who knew what they were doing, not just along for the ride.
Jul 28th 2009 11:10PM Really great article, brings the Real Life into WoW! As a fan of SYTYCD, even better.
As an Aussie I can't vote, but wishing you lots of luck and votes from Down Under!
Jul 19th 2009 12:47AM AMEN!
And while you're at it can you tell all the other classes capable to learn this too! It makes this old vanilla raider very said to see the inability of a lot of players these days to decurse/dispel/cleanse/abolish/cure, especially (as you said) on themselves!
Jul 17th 2009 1:22AM "Do NOT! Try Dakfall if you like having your hand held and think hey if I help someone they shouldn't be able to stab me in the back."
So it's good that a game aids and abets, actually encourages this kind of behaviour?
"This is real life in a virtual world!"
If that's the view of the majority of the Darkfall playerbase, we have a serious problem. No ethic or moral codes to adhere to, kids encouraged to kill someone just because they're there, or worse after being assisted by them. Really, it's quite sick.