Jan 19th 2010 8:33AM Yes.
When I first started playing WoW one of the things I really liked was that in contrast to most the other MMOs, or games for that matter, I'd played it seemed to seamlessly fit toghether. To clarify: I liked that my character and all the NPCs looked like they belonged in the world.
I kinda feel that this is not the case anymore, it breaks my suspennsion of dibelief whenever I see human mobs or any other old world model looking alien in the high-res environments of WotLK.
Just my 2 cents, feel free to call me shallow :)
Nov 14th 2009 8:02AM Wow I've never really realised that pvp-balancing caused this much frustration for people, now I feel bad for always compaining on vent about about counters. I guess I've always thought of them as negligible, sorry.
Anyway I'm a PvPer. Raiding has never worked out for me, it stresses me out to have have to be online at certain times, have my gear/dps min/maxed and to always be judged and evaluated. What keeps me playing are battlegrounds, duels and 'world pvp'. Arena used to be a love interest of mine aswell.
I was going to write a long paragraph detailing what, imo, is wrong with pvp but then I'd just be missing the point wouldn't I? From reading the other replies I think I can deduct that PvE-players are in a huge majority and it would be stupid of blizz to not focus on that aspect of the game.
I just realised that my post turned out nothing like the elogy to my memories of arena and Arathi Basin I had planned, but I spent 15 minutes writing this and will therefore post. :]
Sep 13th 2009 8:36AM Gnome rogue kick animation.
Why settle for kicking shins when I can do a backflip and stomp some face.
Jun 12th 2009 5:07PM It does sound very promising.
I just hope they make the vehicles more akin to the argent tournament horses than the WG siege vehicles. Because having aerial dogfights to protect your assault-team (with more skills then "fling rock" or ram) would be completely awesome.