Nov 10th 2011 5:19PM That looks horrendous............
Nov 10th 2011 10:38AM @(Unverified)
This ties into why casual players who don't raid or grind dungeons don't see good gear: All that really matters in Trion's terrible math engine is honestly your weapon. The combination of all of your other gear slots adds up to about 10% of your character's potential.
Nov 10th 2011 10:37AM You should go read the warrior forums. Almost the entire warrior community leadership and theorycraft authorities for an entire calling have left the game.
The general math engine that calculates the amount of damage you do and how a piece of gear will improve your character in Rift is awful.
Nov 7th 2011 10:41AM @(Unverified)
Oh yeah, there's going to be a massive tank shortage upcoming, too.
Nov 7th 2011 10:40AM I just canceled my sub. Their ascendant system of "infinite customization," is a fraud. Unless you play a mage.
The math engine that drives RIFT is terrible and Adam "Gersh," will make sure his Bright Wizards stay the best there is as long as he's involved.
In fact, most of the warrior community is in the process of quitting now.
Extolling infinite character customization at launch and then not spending any time whatsoever to fine-tune it in the interest of pumping out buggy content is not strong design. And the player base is full of FotM transients.
Rift had potential. It's a shame Trion spends next to no time polishing the final product.
Oct 31st 2011 10:50AM Shattrath in the Burning Crusade.
It represented the peak of WoW and was layed out exceptionally well.
Now, today, I'd say Sanctum in Rift.
But all-time is definitely Shatt. Stepping through that Portal at level 60 was jaw-dropping. Getting to Shatt at level 64 or so was equally jaw-dropping.
Oct 27th 2011 12:11PM Most people didn't push bleeding edge pre 2.4 in BC like I did. I'm not trying to be a jerk (I quit WoW after I killed heroic Nef a long, long time ago) but simply point out that guilds and competent 25 man teams were far, far more important in BC than at any point in Wrath.
Granted, looking back, I loved how easy it was to gear up my alts in Wrath and how plentiful GDKPs were, but it was still not at the level that Burning Crusade was.
The Kael, Vashj, pre-nerf Mag, pre-nerf Gruul, basically all of Karazhan and multiple other encounters not at those levels of difficulty but interesting none-the-less are simply some of the best boss fights ever made.
Granted, even they ran out of gas in BT and Hyjal, but Sunwell did renew that as did Bear runs 1.0 in ZA to a certain degree.
There was a much higher level of immersion in BC. Your gear choices were much more important, certain drops (the caster blade off Prince Malchezaar?), and even some PVP would in some cases last you straight through into BT or TK, which is cool.
So would some crafted gear (Frozen Shadowweave).
I don't know, but back then there seemed to be much more focus on WoW as an RPG and innately difficult raid bosses that didn't require you to flip a switch. Sunwell was insanely difficult, for instance.
Rift has a lot of BC in it.
But no game has nailed the quality of PVP that still exists in WoW, but again, I thought it was better back then, too.
Oct 27th 2011 10:39AM Also:
"Pedobear's Doom Cuddle crits your for 90000 hugs."
Pandaren mount is going to be a unicorn that leaves a trail of rainbows behind it.
Oct 27th 2011 10:39AM LOL.
They are scared because almost every 18+ year old who plays WoW saw that trailer and was like "Why are they replacing WoW with Maple Story?"
Massive spin control.
I thought Wrath was bad compared to the greatness of BC and Vanilla, but Cataclysm and now Panda bear land are abominations as that game bears no semblance of its former greatness whatsoever.
ToR is going to kill this game on 12/20 if Rift doesn't do it before that. Rift is superior to WoW in every single way.
Oct 26th 2011 10:47AM They gotta be trollin' mon.
Pandas IRL sit around and get fat eating bamboo.
Metzen's on a tour defending them.
Titan better rock if they have to package up Diablo 3 to sell WoW subs...........Activision will shut down Blizzard if the Chinese fan base they are PANDERING (LOLOL) to doesn't generate the amount of subs necessary to show a profit next expac.
They need something like 4 Chinese Accounts to get the same amount of money as a single Western or Oceanic account.
But I can see how this is a wise move business-wise:
7 million of their purported 11 million subs now reside in China.
They have a lost sooooo many subs to Rift and League of Legends at this point, and ToR hasn't even hit yet.