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  • gbpacker
  • Member Since Jun 16th, 2009

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Recent Comments:

Friday Night Gin: Your weekly Blue roundup {WoW}

Jul 31st 2009 10:58PM I really love the idea of a column devoted to keeping tabs on the devs. Nice job and keep up the good work,!

Breakfast Topic: Who do you want to see in the Expansion? {WoW}

Jul 26th 2009 2:50PM I don't agree with your "phasing" idea. This sounds a lot to me like scaling, which I really hate in most games. Anyone who has played TESIV: Oblivion will know what I'm talking about. Woot, Elder Scrolls!!! Woot, I say!!!

More ideas for player housing {WoW}

Jul 25th 2009 10:49PM I used to play a game called Wizard101 (shut up, it was kind of fun for a month) and the housing in that game was very good. There was a house vendor in each city and you would buy and small, medium, or large house. Since each area had a theme, the houses were themed to match. There was also a furniture vendor in each area selling things to, again, go with the theme. You got furniture as rewards for quests and there was a teleport to home spell. You could decorate the inside and outside as you saw fit with beds, desks, books, scrolls, trees, and themed items (a sarcophagus from egypt, etc). The small homes would be just that, a home, but the large ones were giant. There were castles with expansive gardens and grounds, tents from egypt, a townhouse from the England theme, and a lot more that I didn't get to in my short time playing the game. Bliz could implement soething like this. The themes would be based on factions or races. At a low level (~10-20), you'd get some mail telling you to talk to the house vendor in your race's city and he/she would send you on a simple quest chain, first clearing out an instance specifically for the purpose, then gathering skins and other furnishings to make the furniture. After completion, you'd get your first house and gain the ability to purchase more small houses. Then at two more levels, there would be similar quests, unlocking a new house each time and the ability to purchase bigger and bigger houses.

Breakfast Topic: Paid services {WoW}

Jul 7th 2009 12:56PM @grimorl

1. I can see your point here for some druids and other such
healing/spell casses however in more melee (rogue for example)
classes, they have specialized in doing damage since the beginning.

2. I see what you mean and concede that point.

3. The higher level of mebership is the one that actually pays more
to get to this point. It is sort of like membership in Runescape,
they pay so that they can go to different areas, get new skills, etc.
and that is the reason that, I for one, quit Runescape years ago.

Thank you for explaining your arguments instead of using single
sentences that *ahem* don't have any support. Anyway, whether or not
this is a very good idea, I think most of us can agree that there is
a very low chance it will ever happen.

Breakfast Topic: Paid services {WoW}

Jul 6th 2009 2:52PM @Jon Do

Please, if you're going to number, keep the numbers coinciding with the ones I'm using, because I'm kind of confused. So on your numbers:

1. Maybe not everyone, but most people played their characters up to that 80 and have more experience then first time players. Basically, whether you've played 50 or 100, that is more than 0. If Blizzard allows this, some might have 80 with literally 0 hours play time and no experience with the game.

2. I'm confused. Who said that DPS teaches you about healing? I'm confused.

3. I'm not saying that lvl 80's know everything, just that they know more than the average player with a lower level character and less playtime under their belts and certainly more than a first time player.

Also, you didn't at all object to my #2 at that in itself is a serious reason that Blizzard shouldn't do this. lol, weird how we're debating something that probably isn't even going to happen.

Breakfast Topic: Paid services {WoW}

Jul 5th 2009 8:23PM @t0k3n

1. Most players, by the time they reach endgame, have played for hours upon hours and know their characters. They know what abilities do, thy know what strategy is right for them, they know about the game. If Blizzard just lets anyone with money get to that point without first going through the hours it take to get there, they will know less about their character and its capabilities.

2. I think the reason some, like me, play games is because no matter how disadvantaged you are in real life, you are the equal of those in the game world. You start off the same and it is your choices, not your cash that makes you more powerful.

3. See point 1

4. I see what you mean and realise that you're right on this point and this point only.

Breakfast Topic: Paid services {WoW}

Jul 5th 2009 3:39PM To allow people to buy levels would be extraordinarily unfair and might cause a few problems:

1. Too many new players that have no idea what they're doing in endgame raids. Let's say someone buys levels on a priest. They've only played as a warrior before and only up to level 50. Now they aren't experienced in healing and a lot of people die in raids because of that.

2. People that don't want to or can't buy levels feel they are being unfairly treated and Blizzard loses a few hundred thousand players.

3. WoW will turn into a game that has a higher level of membership and the people that don't pay will be at a major disadvantage in the game.

4. People won't see or participate in some of the beautiful and well-crafted parts of WoW, therefore wasting the developers time. Then the developers will abandon those areas, and through them, the players that are still there.

Breakfast Topic: Favorite in-game settlement {WoW}

Jun 22nd 2009 8:47AM As I haven't seen much (My main is a lvl 24 Tauren and i only play horde), I'm not sure. But of what I've seen, Eversong woods is awesome. With the slight hint of red and yellow, great architecture and the lack of any sand, rock, or tent; the place really spices it up when i get bored in the endless desert of the Barrens/Durotar or the horribly purple landscapes of the forest north of the Barrens (i forget the name). I don't know how Night Elves live out their lives surrounded by purple. It's horrible!

Breakfast Topic: What do you think of the travel changes? {WoW}

Jun 17th 2009 12:07PM I'm glad of this change becuase I'm going through my first character and he's only level 22 atm. Quests are taking me all over the Barrens (I'm a tauren) and make it really difficult to get around. My goal right now is to get to lvl 70 and since this will help, I can see nothing wrong with it. Plus, I'll look cooler to people who don't have mounts and I do like to look cool. lol

Retaliation battlegroup down again {WoW}

Jun 16th 2009 10:28PM This is kind of weird but both crashed happened while was in Ragefire Chasm. The first time I was like "OMG! What's going on!" and the second time i was like "Holy crap, didn't they fix this!" Hopefully this time the maintenance is shorter as they know what to do.