Aug 10th 2011 12:36AM You must be out of your mind. Leveling through PvP isn't nearly as fast as leveling through questing or dungeons even if you're winning. Second, things are so incredibly unbalanced, and locks are so incredibly weak and squishy throughout most of the lower brackets that leveling this way would probably break peoples desire to ever PvP again. That is unless you happen to be a faction that dominates so much on your battlegroup that you hardly ever lose a BG.
Dec 22nd 2010 10:08PM I'm glad I'm not the only one getting fed up trying to heal heroic PuG's. The difficulty is this; for a casual player with a full time job I really don't want to come home and spend 3 hours dragging my corpse through a single heroic only to go to bed feeling defeated. I think people forget that in the beginning of Wrath things were challenging (just not masochistically so). I regularly had to CC (played a hunter then) to avoid wipes. But I think in the Wrath days the above average playing of one of two members of the PuG could get you over the hump. Not so now. There's my rant for the evening. Should have an 85 healing druid in a few weeks. Can't wait.
Bill and Ted reference for the win!
Dec 7th 2010 2:39PM /roll
Jun 17th 2009 12:57PM It's the exact opposite on our battlegroup. Pre 80 horde wins, if you happen to notice at least half the players are from the same server go ahead and /afk out. I'm frustrated with a 90 minute Arathi Basin in which I heal for 70k and receive 50 honor for the trouble. Definately not doing BG's again until near end-game.
Jun 17th 2009 3:35AM On the state of pre 80 PvP in Battlegroup Retaliation.
In my endeavor to level a new character, a healing priest that is currently at 39 and specced mostly discipline, I have to say that the state of PvP is nothing short of appalling. What I mean by this is the effort by Blizzard to nerf twinks and create a roughly equal battleground experience for all has failed miserably in the below 80 bracket. While it is common for people to take a "grass is greener on the other side" view of things I have to contend that while Alliance seems to have taken a significant hit to health pools and damage output horde players seem to have emerged unscathed. From a healers perspective I can tell you that the average health pool on my side of the battle at level 39 is between 1500-2000, while every horde seems to be over 2.5k. It was the same in both the 20's and teens brackets with the horde commonly having 19's around 2k health while my once mighty hunter twink has been reduced to a mere 800. I have absolutely no idea why this is so, all I know is that it is so. All the while the primary issue affecting the discrepancy in battlegrounds, and the primary reason I believe anybody (including myself after tonight) is going to refrain from participating in pre-endgame PvP is the issue of premades. How can 40, 15 or even 10 people that have never before met compete against a group that is organized (to the degree of having a standing kill order [that I'm on top of]) and talking to eachother on ventilo? While the changes may have been made with the best intentions it has, in this case at least, made the rich richer and the poor... infuriated. I cannot tell you how many licks it takes to get to the center of a tootsie pop, but I can tell you it takes exactly 47 deaths in a premade with horde camping a graveyard for me to say "I quit!"
Jun 16th 2009 11:13PM 'm an understanding individual to the Nth degree but our realm has been down enough recently to warrant some sort of compensation from the people we're paying. If Blizzard was acting as some business' tech support they'd have gotten a "step into my office..." by now. WoW players don't follow the golden rule of investments, which reads "don't decide the potential future of an investment based on what you've already put into it," so people aren't likely to abandon their characters over this... but I gaurantee we'll b**** and moan until they quit the business if they keep this up.