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  • Spacey
  • Member Since Jun 18th, 2009

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Shifting Perspectives: Gearing your feral cat for raiding {WoW}

Feb 7th 2011 12:34PM Using Chase's own bear stat weightings from fluiddruid, this was the list I aimed for...

Head Items
Helm of Numberless Shadows - Azil - Stonecore Heroic

ilevel 352 PVP Head

Mask of Vines - 2200 Justice Points



Neck Items

Elementium Guardian - Jewelcrafting BOE

Pendant of the Lightless Grotto - Ozruk - Stonecore Heroic

Mouth of Earth - Ptah - Halls of Origination Heroic

Darkhowl Amulet - Anhuur - Halls of Origination Heroic

The Lustreous Eye - 1250 Justice Points



Shoulders Items

ilevel 352 PVP Shoulder

Embrace of The Night - 1650 Justice Points



Back Items

ilevel 352 PVP Back

Cloak of Thredd - Helix - Deadmines Heroic

Kaleki Cloak - Husam - Lost City of Tol'Vir



Chest Items

Tunic of Sinking Envy - 2200 Justice Points



Wrists Items

Double Dealing Bracers - Walden - Shadowfang Keep Heroic

ilevel 352 PVP Wrist

Poison Fang Bracers - Anhuur - Halls of Origination Heroic



Hands Items

ilevel 352 PVP Hands

Gloves of Haze - Assad - Vortex Pinnacle Heroic



Waist Items

ilevel 352 PVP Waist

Sash of Musing - 1650 Justice Points



Leg Items

Leggings of the Burrowing Mole - 2200 Justice Points



Feet Items

ilevel 352 PVP Feet

Boots of the Predator - Baron - Shadowfang Keep Heroic



Ring Items

Elementium Destroyer - Jewelcrafting BOE

Band of Blades - Jewelcrafting BOE

Elementium Moebius Band - Jewelcrafting BOE

Skullcracker Ring - Rom'Ogg - Blackrock Caverns

ilevel 352 PVP Ring

Terrath's Signet of Balance - Therazane Revered Reputation

Ring of Dun Algaz - Forgemaster - Grim Batol Heroic



Trinkets

Heart of Thunder - Assad - Vortex Pinnacle Heroic

Leaden Despair - Azil - Stonecore Heroic



Weapon

Seliza's Spear - Hussam - Lost City of Tol'Vir

Darkling Staff - Azil - Stonecore Heroic



Relic

ilevel 352 PVP Relic

Sandshift Relic - Obsidius - Blackrock Caverns Heroic

Stalagmite Dragon - Slabhide - Stonecore Heroic

Conch of Thundering Waves - Mindbender - Throne of the Tides Heroic


Patch 3.2 changes the tiered Emblem system {WoW}

Jun 18th 2009 7:33PM I am disgusted at the proposed changes with the emblem rewards. I hope these changes are to allow undergeared players to test the new raid and pray these changes will not make it from the PTR to the Live Realms.

WOW PVE for me is about progression and phat lootz. The phat lootz should be reserved for the players who put the most effort into the game. The organisation of a 25man raid and the learning curve involved with each raid boss is far harder than running a 5man heroic and the rewards should reflect this. These changes make a mockery on the progress me and my guild have made in the last 3months.

If they wanted to make players run heroics more, why not make naxx harder? Alot of players skip heroics and go straight to naxx for gear because raiding guilds can carry the fresh lv80s in green gear. Making naxx harder would ensure lv80s HAVE to run heroics before stepping into raids. Why does a casual player who has no intention to raid, need ilevel 226 gear?

As for gearing gap issues for new players, make the daily heroic quest drop 2x valor emblems. This way they can get the gear to start Ulduar in heroics if guilds arent running naxx anymore.

The Reward for 25man gear and 10man gear should remain slightly different too, as it is harder to arrange and coordinate 25 players than 10 players.

I agree that casual players make up the majority of the WOW community, but these changes are promoting so called "hardcore" players to turn casual. Blizzard dont care how often we play, just as long as they get their monthly fee. Infact the less "hardcore" players they have, the less players are online at the same time, the less pressure is on them to upgrade their laggy/full almost 5yr old servers.

I'd like to apologise for the rant, I love wow and wow.com but this is the first time I've felt obligated to say something. These changes may end my almost 2yr wow adventure.

Spacey, Auchindoun EU