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  • Laelestia
  • Member Since Jun 19th, 2009

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Recent Comments:

The two steps of ability development {WoW}

Oct 10th 2009 7:34PM When was the last time I honestly saw a mage top meters? Try this friday when my guild downed Algalon, or many a time before in ToC hard modes. Mage dps is solid as can be, I know because I play one.

As far as the tier 10 bonuses go, they're actually extremely nice, particularly for arcane. Keep in mind that they have been updated since the article listed them, they're now:
2 piece: Your Hot Streak, Missile Barrage, and Brain Freeze talents also grant you 12% haste for 5 seconds when the effect of the talent is consumed.
4 piece: Your Mirror Image ability also causes you to deal 18% additional damage for 30 seconds.

Both bonuses are interesting, while also being quite powerful

Arcane Brilliance: More questions than answers {WoW}

Jun 28th 2009 12:38AM @Coik

I'm inclined to agree. Fire based specs are very reliant on critical hits which inevitably leads to unpredicatable performance, something that the current tier 8 4 set bonus only compounds. That said I'd say it's going to be less and less of an issue as Mages continue to gear up further into Wrath of the Lich King, however it'll become much more of a concern when the next expansion rolls around and our crit levels suddenly drop again.

This is perhaps a good situation to attempt to kill two birds with one stone and rework combustion. Turn it into a skill with a shorter cooldown (a minute or less preferably) and give it a more consistent effect, either as a static boost to crit chance for 10 - 15 seconds, or as a guaranteed crit for your next 2 - 3 fireballs / frostfire bolts. That would also address an issue with the current Fireball Torment The Weak spec in that it has no predictable burst at all.

Here's hoping for patch 4.0

Arcane Brilliance: More questions than answers {WoW}

Jun 27th 2009 9:39PM I'd have to side with Ghostcrawler on this, mages really are fine. We have roughly three different viable PvE specs that put out competitive raid DPS, the specs manage to be interesting enough to play. In short, we can do our job and have fun doing it; if that's not fine I don't know what is.

That said, I don't think we're without problems, it's just that those problems are largely minor. Things that I'd love to see fixed:
- Fireball/TTW and Frost/TTW specs curently get nothing at all from the first tier of the arcane tree, it'd be nice to have at least something interesting to choose for those specs.
- Combustion with current crit levels is worthless, especially if you have Glyph of Living Bomb (and you really should have that).
- Blizzards mana requirements really are quite high for what amounts to aoe dps that's a bit on the low side for most specs except for Frostfire. Though admittedly this only tends to be an issue on fights like Iron Council with Runemaster Molgeim as the last boss standing when using a fully talented blizzard to snare his adds with spellsteals on his shields inbetween.
- Somewhat related to above, it'd be nice for Flamestrike to actually put out some competitive dps. In addition its area of effect is rather small and either needs to be buffed, or its casting time needs to be decreased such that casting multiples feels more viable.
- Frost, like Arcane is somewhat bloated. I'd like to see talents like Arctic Winds collapsed down to 3 or even 2 levels such that there's more room to pick up some utility talents.
- Brain Freeze is lousy and is only remotely worthwhile casting when you need to move.

So yeah, there's definitely issues (and plenty more myself and others could add), but at the end of the day I can go into a raid, put out some solid dps and enjoy myself doing it, which at the end of the day is what really matters.

Class Q&A: Mage {WoW}

Jun 19th 2009 9:28AM I have to disagree. I've seen mages consistently near the top of the meters, speaking both of myself and others in raids with many people consistently doing upwards of 4 - 5k dps. Ghostcrawler is actually correct to say that the mage is in a good place right now, as aside from frosts dps being rather lackluster there's no big issues causing the class grief. There's a lot of small tweaks I'd love to see them make, such as changing the first tier of the arcane tree so that it has something to offer frostbolt and fireball specs, and making combustion not suck. Beyond that it's all gravy.