Mar 20th 2012 3:53PM *wedges into your popcorn eating session and starts stealing your popcorn* Hey guy, this is now a raid. :D Mmmm popcorn *nom nom nom*
This is how MMO's work. We get to eat the popcorn together. if you don't want me eating your popcorn getouttahere and play an RPG or somethin. (Am I doing it right?)
So... you Got butter or do I have to get in a trade channel? Man I gotta do everything...
Trade channel: Popcorn eating suprleetgroup looking for Butter maker who can make dairy cream fresh butter only. Must link achivement!
Mar 20th 2012 3:29PM
I love being able to offset mindnumbing MMO inconveniences with real money. I know its rather "heartless" but if you can't afford extra things due to being on a fixed income or... maybe underage (and honestly, i think in this type of situation, the biggest QQ's will be from kids... tragic. Bwahahaha), perhaps the best course of action would be to improve your situation with an education or additional work over wasting that time on a recreational activity that won't alleviate your situation.
No? Rather bitch about how things like that are unfair? I see...
Mar 18th 2012 2:22PM I do not think they should be policed. Some individuals have different ideas of what counts as "role-play", and when one group decides they want to police the other group (and start reporting them like the wet-noodles they are). That is when I get annoyed.
Some think that role-play means you have to be some tragic long haired blonde elf with a dialogue from a crappy romance dime store novel. Seriously. The majority of the dialog I've seen on RP servers is an embarrassment. *Lyreat brushed a wisp of hair out of his eyes and gazed out into the distance while chewing thoughtfully on his lower lip. Pondering the situation he opened his perfect mouth to speak, yet no words came out...memememememe* Le'vomit.
Now, for me... just interacting with your environment is all the RP I need.
Is everything in a virtual world fake? Yes. Are you interacting as if it was real? Yes. Good job you are now role playing.
I like to do it in fun and creative ways that most RP people would be pissy about. For example, if a player dies in front of me (while in town and safe) I might run around in a panic. I might start praying to the gods, try to sacrifice a chicken, and start some good-fun voodoo rituals. I might claim they worked when he/she gets back up. If something big and mean is chasing me... after i pick up a quest item next to it, I might say "Yoink" while running, or "Woopwoopwoopwoop".
Or on any random day our guild might decide to be pirates, or dress and act as if we're the entire cast from the show "Lost" (and somehow ended up in a MMO). A friend and I might be watching some outdoor (world) boss fight, and decide to be Statler and Waldorf, heckling from the sidelines. That's RP... oh sorry, we're in a fantasy game so it has to be fantasy RP or nothing? I wasn't at that meeting when everyone decided that, I guess.
This sort of silliness tends to just PEEVE off the typical RP player. Whatever, I'm having fun and it is playing a role. Let people enjoy the game in their own way, you don't have to start being the player police and deciding what "RP" is for everyone. Reporting guild or player names is just petty and small.
Here is what would typically get reported on my server: Say you have a guild called "The Zoocrew" and you're all named after different animals and dressed like the animal you're named after. To me, that's fun lighthearted fun RP. To a typical RP'er... that's horrifying report-worthy shenanigans! (And this actually did happen, though the guild was called something else, and the players named themselves after certain types of bugs.)
Its it too much to ask people to just chill?
Mar 17th 2012 11:21PM @(Unverified)
I really don't mind that less effort is required to get things out of the game.
I do lament that people who are able to put in more time, are capped, or otherwise thwarted (daily limits) for being able to give more effort.
To me, that's just as unfair. There are obviously two types of people. Those with more time, and those with less time. If people with less time complain that they "have lives"... where does that leave the people with more time?
Just screw those people, they don't count?
Mar 17th 2012 5:06PM One in a million...
So you're saying there's a chance! YES!
Mar 16th 2012 9:27PM @(Unverified)
I'd be thrilled with a co-op and some sort of shared "online" accessible auction house. Thats the big draw to MMO's for me... feeling like what you do has some real value in a virtual economy. The big crowds of people, I really could pass up entirely. If anything I find large groups a con.
Mar 15th 2012 5:23PM That was my WORRY. Facebook forcing, again.
I don't use facebook, and every year it becomes harder and harder as the internet keeps shrinking access to things for people that don't use it.
It may not be a monopoly...but dang people, stop forcing this nonsense already.
Mar 15th 2012 1:29PM Getting an exclusive is awesome. I love it.
I like it better though, when the company gives people who can't travel to conventions, a way to access the in-game goods as well. ( such as the pay-pr-view Blizzcon. They mail you the in-game item when you order. Pretty cool).
I also like how Rift is handling past-event missed items, with "Carnival of the Ascended" you get a currency that can be used for current festival goodies, or exchange that money for old-event currencies, which you can then spend on getting things you might have missed out on. (Gritty Kitty, remains unobtainable as does the 60% speed Spectre Horse. AS IT SHOULD BE. Those were rift-drop items, and should remain seperate and special. I tried SO HARD to get those items when the events were going on, and never did get them. I like that some managed to get them, and they remain coveted, instead of cheapening the effort by handing them out again later. )
Mar 15th 2012 1:15PM Fair game as far as I'm concerned. There are items. mounts, and gear in MMO's that I will never get because I don't enjoy raiding (and no amount of time or effort can gain them through other means, its either raid or you don't get). People seem to think that's perfectly fine and fair. *shrug*
*Rides into sunset on Teal Kodo*
Mar 14th 2012 8:52PM For players of "old school" FFXI, getting from one end of a zone to another was often a long and daunting task riddled with risk and peril.
I MISS THOSE DAYS (Seriously. Yes, seriously.)
Additionally I miss slow combat text that you actually are capable of following.
Wave after wave of mobs have their place (like in ADD prone games like WoW, or Diablo 2), but I miss slow and steady combat where you had some time to strategically think about your next more instead of reactively slamming macros and downing 10 max level monsters at once.
Less mobs, higher quality drops, less monsters required for quest objectives. Yes please!