Jul 22nd 2009 4:56PM I'd just like to note that on many computer systems, turning off the death effect actually makes a difference to the FPS of non-dead play. It makes a 5fps difference on my machine.
Jul 21st 2009 11:32AM Realistically, wow.com is trying to cater to everyone (whether it be the basics like males AND females, but also different racial groups or glbt people). WoW.com is just reporting that this particular group is trying to make change - they're not saying "OMGZ youse totally need all be lezbian."
And also, this group is not promoting 'alternate lifestyles' or a political agenda like you say, it's just trying to help the wow community be more acceptant of other people, and there is absolutely nothing wrong with that in any case. If you want to say "I personally disagree with what appears to me to be a political agenda of gay rights", then you may, but you may not say with any moral high-ground that a particular group need not receive the same treatment as everyone else does.
Jul 18th 2009 1:35AM FFXI was a bad example, and I was a bit over-hasty in saying that it fails - I should have said WoW music fails as classical music, but then again, all game music fails as classical music. Sure, maybe for a 'non-informed' listener it would be nostalgic, but it is just hell to play - the basis of the harmony is experimentation rather than function, and the part writing just doesn't make sense. WoW's soundtrack is fundamentally 'ambient' music which is fine in context, or for a short amount of time, but NOT a 90 minute concert. The reason that JRPG music concerts have gone so well is because of their short and catchy themes that are easily arranged, but the WoW soundtrack phases in and out and uses a large amount of asian-influence instruments that are incredibly hard (outside of a MIDI/electronically mixed context) to do anything with. So anyways, that's my two cents - sorry to go on a rant :S
Jul 17th 2009 8:23PM OK, don't get me wrong - I love WoW, but I hate its music content. Music is the one aspect blizzard completely failed in WoW, it is most certainly not worth a concert. FFXI completely and utterly kicks its arse. I haven't even played FFXI, but I downloaded the full soundtrack anyway because I knew it would be worth a listen (and it was), but even then its music isn't amazing. WoW just didn't spend the money when it came to music.
WoW music = fail.
Jun 29th 2009 8:33PM I personally loved the way that 'atlantica online' handled their gold- selling situation. It's not the greatest game ever, but they really take on their community's ideas. They made it impossible for a character to whisper another player until they had reached lv 20 (or something around there). This seemed appropriate as in game, you're much more likely to just be /saying people that you notice are around, and if you really would like to talk to a particular person, you can party chat with them.
Perhaps a similar idea could be implemented towards general chat, trade and yelling? Even lvl 10 would slow people down. Although I'm sure this would probably impact in some way I haven't though of.