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  • RussGreene
  • Member Since Jun 30th, 2009

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Recent Comments:

Blood Pact: The fine art of staying alive, part 2 {WoW}

Mar 21st 2011 3:39PM Just off the top of my head, try throwing a few DoTs on him to make him pop his cloak. Once he uses CoD, use your Nightmare-empowered Fear (if Aff), Shadowfury (if Destro), or Axe Toss (if Demo) to put some space between you and him, then blow him out of the sky.

If he stunlocks you, be sure to have your Demon Armor on. If you can, use your "OMGNOTDIE" abilities then to try and outlive him, then see above.

Blood Pact: The fine art of staying alive, part 2 {WoW}

Mar 21st 2011 3:05PM I find it very awesome that one of my favorite writers here on the site is the same writer who covers two of my favorite classes. For that reason, please do your best to head off the screaming demon brigade that's claimed many warlock columnists before. It'd be a shame to lose you!

Review: WoW TCG Assault on Icecrown Citadel Four-Player Game {WoW}

Mar 18th 2011 4:15PM What if someone has a deck already crafted that they want to set against the Lich King? Are there rules or ways to play regular decks in that setup?

Win an Assault on Icecrown Citadel Four-Player Game from WoW Insider {WoW}

Mar 18th 2011 4:10PM This sounds like it could be a lot of fun!

Blood Pact: Questioning Drain Life's position in the affliction spec {WoW}

Mar 14th 2011 8:05PM I view Warlocks on a continuum, myself. Killing things as a warlock effectively depends on three core principles: DoT damage, direct damage, and pet damage. If you look at how the three specs are just arranged on the talent pane, you can see a focus on DoTs on the left-hand side, pet damage in the middle, and direct damage on the right. Finding what you want your warlock to do on that sliding scale is key to enjoying playing a warlock.

The Queue: Sad clown snowman otter {WoW}

Mar 13th 2011 12:39PM Install Adblock Plus, if you're browsing with Firefox. I'm sure there's an equivalent out there for Chrome / Safari / IE / Whatever Else you use to browse the internets.

All the World's a Stage: What's my motivation? {WoW}

Feb 27th 2011 4:14PM This is actually great roleplaying advice; perhaps the most useful thing this column has put forth. Given the sheer depth and breadth of WoW's narrative, I can definitely understand why having a cut-and-dry "My character wants to achieve X" motivation can be extremely limiting.

I know she's almost turning into Warcraft's version of Godwin's Law, look at Sylvanas. Before 3.3.5, she was almost one-dimensional, though very engaging. The only real character interaction we had with her was when she sings The Lament of the Highborne; otherwise, she's all "Grr grr hate Lich King grr grr." Now that she's done that, her character has been forced to progress in order to keep current with things, and that growth (while highly divisive) makes for a much more interesting character and storyline.

Reminds me of what I'm doing with my undead warrior. He was present at fell during the Culling of Stratholme, and now serves Sylvanas. He acts as a sort-of ambassador and example of the Forsaken to other organizations and groups, and wants to do everything he can to secure Lordaeron for the Forsaken. That's why it doesn't seem unlikely for him to go make friends with the Kaluak one day, fend off Alliance in Arathi Basin the next, and talk high-society politics in Orgrimmar the day after that. He's clearly defined in his origins, knowledge of the world, and goals, but not to the degree that he's straightjacketed.

Scattered Shots: What other classes should know about hunters {WoW}

Feb 7th 2011 3:07PM No mention of Wyvern Sting?

The Queue: Huzzah! {WoW}

Jan 28th 2011 11:38AM Divine Storm used to deal damage based on Holy Power, but it doesn't anymore. Blizzard has simply not removed Divine Storm from the Spell Alerts for Hand of Light.