Jan 11th 2012 8:25PM I tend to mark Skull on pretty much every big'ish trash pull. Might be more of a habit rather than necessity nowadays, but I see it as me saying "I may not be able to instantly grab everything's aggro decently, but I can guarantee that this mob (skulled) won't get away from me" - espiecelly when I'm playing one of my baby tanks.
But it seems as most of the time, people see it as me saying "That skull is precious to me, it must be last to die" XD
Aug 6th 2010 10:55PM Is there an edit button hidden somewhere? I've gone a bit off topic there
That being said, there is a saying where I come from which loosely go "the empty barrel will sound the loudest" (not entirely sure if there's a similar maxim in English).
I have seen a few cases of inflated sense of entitlements throughout the many alts I have rolled. Most recently, a DPS blamed a tank for "slacking" even though the tank said they were new to tanking. Said DPS started pulling about a second after everyone zoned in, giving the tank no chance.
On some occasions, I have also seen people trying to justify an act by quoting the number of 80s they have. That is something that I don't quite understand.
There are also times when I was told that I shouldn't tank because I had no heirlooms on me.
I've seen those scenarios quite a few times, but it still doesn't tarnish the overall experience of the LFD. I love it for leveling my alts. Currently my guild have re-rolled together on another server and I am trying to level a hunter, a priest and a warrior on that server.
Anywhoo, we only notice those massively inflated egos because they are the loudest, once they are put on ignore, I find that the majority of my LFD experience remains positive.
Aug 6th 2010 10:28PM What I don't understand is how some people get their sense of entitlement in the first place. Surely I'm not the only one who had that absolutely humbling "first time" experience?
Mine came during BC, it was about half way through the expansion. My main at the time was a mage, but I had leveled a paladin to 70 as Prot from level 55. I started tanking when I hit Outland, and I had manage to do most normal dungies by the time I had hit 70. But back then, the jump from normal dungeon to Heroic dungeon was a huge leap for me.
The first Heroic I ever tanked was Botanica. It was the daily heroic I think. I must have thought:"Ooh easy 7 badges, I'm having that!". I couldn't have been more wrong; the run took, without exaggeration, a whole 2 hours to finish. Whatever sense of pride, or worth as a tank I had was blown away during those 2 hours of endless mistakes from my part (Failing to corner pull those caster botanist? Check, standing in DnD before the 4th boss? Check. You name it, I have made the mistake that day.. I was that bad.)
The amazing part was that the group stayed intact throughout those 2 hours. Granted it was a guild run, but regardless - it does take the patience of saints to stand that many wipes for a daily heroic. In fact, I talked to the healer's husband a few days later, he told me that it has crossed her mind to just walk out of that disaster zone. But to her absolute credit, she stayed with us.
To this day, I am still thankful because I had that horrible run.
I am thankful because I have made mistakes, but no one berated me, instead people were patient with me, I was allowed time to re-gain composure after the run and build on it to continue tanking.
Fast forward a few months, my paladin has became my main through a shortage of tank for the raid, and it has stayed my main for 3/4 of Wrath, during which it has spent most of the time being the main tank of a 25 men raid.
I consider myself a competent tank, I chain pull, I go as fast as I can when I'm in a guild run, but to this day I refuse to tell myself that I'm any more than just good because of that Bota run. I know that the moment I am happy with myself and tell myself that I am somehow above the lot, there will be another Bota moment, waiting around the corner, happily bitch slapping me awake, and drag me back down to earth.
The point is that, everyone, no matter how good they are, start somewhere. If everyone take a minute and remind themselves of how bad they were when they started playing their role, it would be much easier to give others a break when they make mistakes.
Oct 15th 2009 2:46PM A trick that works for 10 men normal mode is to have only one tank up - even if you don't struggle to take down the shield, it would just make the fight faster. Basically we assign Group 1 to light and Group 2 to Dark essence. The fight is typically the same except for the first 45 seconds of the fight (or the first special ability cast by the boss).
For the first part of the fight, all DPS grab the same essence as the tank. Healers would grab the opposite essence - which would ensure that cotton balls wouldn't be too deadly. The DPS would all be DPS'ing on the same target - so there would be no real threat issue - and it would give the tank 45 secs to build threat on the other twin.
After the first special ability is dealt with, Group 1 take light and G2 dark essence, and the reset of the fight goes on as normal.
This might also work on 25 men, but I haven't really have the chance to try it yet (only once - my other tank died at around 80%, and we wiped at around 20% - but I didn't really notice any bad spikes)
Jul 2nd 2009 3:51AM Just a quick notice on Focus Punch, it is entirely possible for paladin tanks to take care of cleansing it. The only real problem is that you have to watch your GCD when you see Focus Punch being casted. Results may vary tho, but in our guild, threat wasn't a problem, and it allowed healers to be 100% focused on the tank instead of having to cleanse.
That said, we've never tried for Hard Mode on this boss, so that strat may just apply for the easiest mode.