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  • gmee123
  • Member Since Aug 22nd, 2006

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Recent Comments:

WoW subscriber numbers down to 10.3 million players {WoW}

Nov 8th 2011 6:05PM As a player of 7 years, i have stopped playing simply for no other reason as this game has gotten boring and just not fun to play. It doesnt feel like i have to work for anything anymore. Basically its a speedy race to level cap then...run dungeons and grind dailes.... always before it took time to level and that was part of the joy for me in playing. Something has changed in the way this game is playing, because it wasn't until this expansion that i have honestly felt no intrest in playing anymore. I WANT to like this game again....

Blizzard remains optimistic about WoW subscriber numbers {WoW}

Aug 30th 2011 10:04PM I agree. While, cata LOOKS cool and i have enjoyed the zones, feeling like my particular character is really all that involved has not really been the case for me. I personally miss some of the specific character class quests and such that made me feel like my character itself was special. Everything is so blended and generic now IT'S BORING!!! Play a mage, then play a shaman.....then play a lock and finally play a shadow priest...the only difference in feeling is the name of the spells and effects....the play mechanics all feel the same. It's way past time to shake this up!!!

Learning your role {WoW}

Jan 27th 2011 7:49PM I have been kind of analyzing this whole concept of "relearning" everything with each expansion. While i understand the reasoning is to give players basically a whole new game to master, i also have to say that is seems extremely jolting and at times like i really don't want to have to "redo" all of this ALL OVER AGAIN....i think also my biggest beef is that is seems inconsistant as far as the games sense of cohesiveness goes. How do you honestly justify characters suddendly not knowing how to do something like AOE tanking .....or more recently as i discovered that shamans, after all this time SUDDENLY have no disease cleansing ability....that just seems screwed up and poor design decision as far as im concerned. If i had one big suggestion to give to blizzard its this : STOP DESIGNING PVE around PVP. At times i really hate that both are together in the same world, but its also a cool feature to have. So while i don't pretend to have any fast hard answers i also gotta say that all this "relearning" and suddenly "unlearned" skills just kind blows....i would like to see them blend the expansions in a more cohesive way. At least make it make sense. Just my two cents. :)

Making the dungeon finder suck less {WoW}

Jan 5th 2011 11:59AM Just my two cents here,but currently, i am seeing a horrendous amount of abusing from the KICK feature. I see people wanting to kick a dps because they broke a sheep....for the love of God...if your one of the a-holes who kick people just because you can and your reading this....go die in a fire you prick!
Right now with the ques being as long as they are ...i would love it if they just disabled that damn feature for a while till things smooth out. If someone hates running with someone so bad, let them be the one to leave and sit in a que for damn hour. Just sayin!