Jul 26th 2009 4:19PM What you're saying doesn't follow at all. The cool thing was setting the record. He can do whatever he wants now. Sure he might not get the same awed response with that title at later levels, but he's part of WoW history now. Grats Tenen!
Jul 25th 2009 3:03PM I resent these types of comments that equivocate "QQing" with "having a meaningful discussion about the negative effects of sudden and dramatic shifts in the player base." It's this type of simplified thinking that reduces all of our comments and ideas into "QQ." If you don't want to make a relevant contribution to this discussion, feel free not to post.
Jul 25th 2009 8:45AM Simply because someone wants to see a pattern, doesn't preclude one from existing. Bias may change perspective, but not that facts (which you so conveniently avoided addressing). Please use some basic logic before you post next time.
Jul 25th 2009 8:41AM I've found that summertime grinding, of any kind, becomes more unbearable and less economical unfeasible. Every node, plant, etc, is being grabbed and sold at rock bottom prices on the AH. You'll start to see large drops in undercuts from desperate kids trying to make some gold before they are herded back into classrooms. This is all well and good for people leveling professions, making crafted items, but for those of us that are used to making money off the AH, we can see a substantial drop in profit. It also has the effect of devaluing everything in the economy, which amounts to dramatic inflation once a year during the summer. This is very frustrating for people that spend hundreds of hours creating the wonderful products that are available to you on the AH. You might imagine that the increase in activity would boost sales, but unfortunately these kids seem to be same type that sit outside the IF/SW AH and spam "Can I please have a gold?" or, as I've seen more recently in Trade chat, "Need 98s, PST."
Jul 7th 2009 12:20PM If you are right about this I will love you forever XD
Jul 7th 2009 11:54AM I also find it frustrating that add-ons are computer dependent. It would be great if Blizz would either integrate add-on preferences into your online profile, or, for Curse (or some such service), to create an online add-on profile FOR you, that would store all your preferences so they could easily be used from any computer.
Jul 7th 2009 11:44AM I have a love/hate relationship with add-ons. As any serious raider knows, they are not "optional," contrary to what some of the posts above have claimed. They have contributed so heavily to increasing raid success that at least some are now mandatory in most dedicated progression raiding guilds. The problem here is that they have become a crutch... personally I can't imagine playing without them now, a fact which I resent. The constant breakdown on patch days and hic-ups on other days makes them, at times, somewhat unwieldy. I always get that sinking feeling when I hear a healer yell out over Vent, "My Grid stopped working, my Grid won't work!!" But it seems to have become the new base level expectation, instead of something extra to boost performance.... hrm, kind of like steroids in Major League Baseball :P
Jul 4th 2009 4:38PM Black Cats