|Download Squad||1 Comment|
|Autoblog Green||1 Comment|
Sep 18th 2007 4:33PM I think DPS classes get boring quick. I'm not surprised that everyone has a DPS alt, but I am surprised that people actually get them to 70. A hunter was the only DPS I was able to get to 70 and that was only because there was a lot of mirco-management in order to be really good. (DPS, trap, pet OT, distracting shot off healer, scatter shot, re-trap, heal pet, etc.)
Tanks and healers are wicked fun though. I love having 6 mobs whacking on me while controlling aggro and gathering strays. It's also a blast to be a healer in those hairy situations where you are just all over the place, while watching bars and removing nasty debuffs.
Sep 8th 2007 1:09PM I love how anytime someone mentions how Alliance lose a lot of BG's people come out in droves to tell you how wrong you are and how much you suck.
Alliance lose more BG's consistently than Horde. Don't believe me? Roll an Alliance get to 29 and try various battlegroups if you wish.
Oh, we have a winning streak some days. Most often it just an occasional win.
I like Alliance so I deal with it, but yeah it does suck losing a lot.
Apr 9th 2007 4:42PM Core Classes from every RPG known to man. (Yes there are slight variations, but everyone knows this is the case.)
Paladins Support / Heal / Tank
Shamans Support / Heal
Locks Support / DPS
Druids Support / DPS / Tank / Heal
Hunter Support / DPS
Its that easy. Some folks just want to change everything because they rolled a character and they are bored doing what that character was designed from the beginning to do, i.e. "Support".
And supporting doesn't mean all you do is heal. It means, if you have a prot tree and want to tank then spec prot, get prot gear, and tank your heart out. I've seen some fantastic Pally tanks that spent a ton of time getting their gear in order and learning how to tank and their time and effort has paid off.
What support doesn't mean is changing the core classes and slapping the "hybrid" label on everything so you can be better or equal to a class designed for a mostly singular focus.
I for one think Blizzard is getting closer and closer each day to the ever elusive class balance in PvE and PvP. They are doing an excellent job and I do hope they don't abandon the core element of the game and the difference between the classes for this new "everyone is a hybrid" nonsense I hear spouted afresh each day.
And in response to one of the other posts here regarding skill vs. class. This game wasn't designed to be classless like Oblivion. It wasn't designed to be based PURELY on skill such as Halo 2 Online. It was designed as a role playing game with multiple classes in an ever changing world. It's a bit too late now to rewrite the books on this one. Perhaps in another up and coming MMORPG...
Mar 9th 2007 11:26AM Buff druids and pally tanking all day long if ya want. Just make their healing abilities and buffs that last longer than 2 min not work and I am all for it.
Sort of like a shadow form for priests, except based on spec.
Jan 3rd 2007 2:29PM #4
I agree completely.
I think the changes will be good all around for the Warcraft experience. I think the changes will be bad if they don't tweak warriors to continue to be the primary choice for tanking.
My main is a 60 warrior and I love tanking. I would hate to see a class with 10 less tank abilities, the ability to heal, rez, buff, and switch roles on demand be able to out perform my chosen class which was designed around one thing. Tanking.
As it stands right now, who wouldn't want a class that can tank as good as warrior, can rez if there is a wipe, can heal themselves if the main healer is out of mana, and finish off by rebuffing the group?
Jan 2nd 2007 6:44PM "...and when they're done on that side you gotta flip em' over."
Dec 22nd 2006 4:32PM "God I hate people. There isn't a bus big enough to run over all the people I hate."
Dec 19th 2006 11:13AM I love my gorilla. Have had a gorilla since lvl 40, just recently got a hold of an Un'Goro crater gorilla which looks just plain awesome!
My gorilla currently has 3300HP, 5k armor, 65dps. With thunderstomp (my favorite of all abilities) he can easily hold aggro from 3-5 mobs, even with multishot.
A bonus to PvP is when using bestial wrath the bloody monkey gets absolutely huge (impairs vision) and crits in the 200's. That is pretty damned good for a pet. Also, you send him to a player, or multiple players, that are trying to cap a flag and thunderstomp will interrupt their cap time. I've used that a ton.
I've tried a couple of different pets and just simply love my gorilla.
Dec 11th 2006 1:44PM In your screenshot I see the option for battleground. I don't seem to have that option in my LFG. Is this something in beta, BC, PTR's, or am I missing some core piece?