May 6th 2010 9:51PM @ John:
I didn't see it mentioned in the article, but does that logic apply to feral druids too then? feral druids look to be in a pretty decent place dps-wise, but if those numbers are hampered by feral tank dps, then the average feral kitty must be doing even more dps than the charts indicate.
Can anyone shed any light on that?
Apr 19th 2010 10:39AM @ Duulket
that quote doesn't really seem relevant in the context that these people seemed like a tight knit group of friends. Again, does:
"Everyone was cheering and congratulating the guy over vent and chat." and "others (even non-raiders) /gquit in protest and support, while others plainly criticized the winner for his lack of consideration" sound like the raid was being hassled by the person who gquit?
Apr 19th 2010 9:58AM I agree with this. The person drooling over the item drop for a long time has every right to be unhappy. His "friends" all knew that he wanted this item, and it sounds like most of them were rooting for him to get it. To work very hard and raid continually with what seemed to be a tight knit group and then to have someone swoop in and win a roll on something that they must have known you wanted could rightfully feel heartbreaking.
I'm sure the gquitter left because of feelings of inconsideration, not just (fairly) losing a piece o' purple lewtz.
At least, the person who actually won the roll could have voiced their intent to roll on said item before it dropped so as to possible preemptively resolve loot drama before it became a wow.com article.
Apr 12th 2010 8:17AM My guess is that he had Improved Spell reflection which ALSO reflects spells cast on your 2 or 4 closest party members within 20 yds.
Apr 8th 2010 6:35PM It is my understanding (correct me if I'm wrong however) that abilities that use weapon damage ONLY use the main hand weapon for damage calculation UNLESS you are a DK with Threat of Thassarian, or unless the ability says specifically (like Whirlwind). So, unless more changes come to modify that, you really would only need a slow MH weapon.
Apr 8th 2010 6:24PM As it is currently, bladestorm is just an ability that lets you cast 7 whirlwinds at 1 second intervals. So my guess is that bladestorm will too now be a true AoE at 50% weapon damage.
Mar 31st 2010 8:34AM nerf or stealth nerf, whatever you want to call it, the Revenge nerf leaves a bad taste in my mouth. For those warriors who were once again enjoying tanking heroics with a silly novelty spec.. the fun has been seriously removed.
Somehow, the assault doesn't seem so "unrelenting" anymore. Getting a few Revenge's off in a row after a dodge block or parry? That is what made it fun and seem visceral. OP or not, they destroyed a fun game mechanic with this nerf. Surely there must have been a better solution?
Mar 26th 2010 1:45PM lol, because Arthas and Mal'Ganis are soulmates!
Mar 25th 2010 12:04PM Matthew! In light of recent patch 3.3.3 changes to revenge, I'd be highly interested in your take and thoughts on Unrelenting Assault tanking with revenge/cleave spam.
I couldn't find an email link on wow.com for you, so this is the only way I could think of making this suggestion.
Feb 22nd 2010 9:33AM Given this change, I probably still won't spec into improved revenge. While I agree that 20% more damage from a 50% increase in damage is even more, but I also believe that revenge isn't the way to buff protection warrior sustained dps.
Concerning the stun, when I'm raiding I need consistency in my abilities. Conc blow and shockwave are great for interrupting and stunning mobs. When i see a caster, i need to KNOW that a stun is going to land on them, not hope that I make the 50% to stun with improved revenge. So, while improved revenge is good for leveling your prot warrior, I think those 2 talent points are better spent elsewhere in raiding.