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  • gunar.bastos
  • Member Since Jul 16th, 2009

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Recent Comments:

Breakfast Topic: "Blizzard's Horde bias" -- fact or delusion? {WoW}

Oct 27th 2011 7:45AM on the Horde side

Thrall is Gone.
Trolls got their island back and now work on their own, even contacting the Alliance when they dont trust the power of the horde to solve the problems.
Garrosh is doing a pretty damn job in transforming Horde culture for the worst, creating casts based on race.
The Forsaken are clearly becoming insubordinates and keeping their own agenda, acting against the orders of the Warchief.
There was no actual warchief capable to effectively join the Horde races into one banner.
The Blood Elves still don't know the name of their Faction Leader.

What they have instead is 2 races that pledged allegiance to Thrall, One race that they better have as ally than enemy, one race made of comercial green people that are capable to sell their moms to personal gain and a race of traitors that are addicted to magic.

And yet, you see the Power of the Horde on them.

Breakfast Topic: "Blizzard's Horde bias" -- fact or delusion? {WoW}

Oct 26th 2011 12:08PM Alliance received a very large focus on the original warcraft games.

That was the time to show the glory of the Alliance, Warcraft 3 had appearances of the Horde, showing the beginning of the new Horde, and Thrall ascencion to power.

Until WoW starts, there was complete "bias" toward alliance. The alliance was already explored in lore, power and potential, while the Horde was a vast non explored piece of incredible lore.

During WoW, however, the main focus was the development of the Horde, afterall, they were the ones in need to prove that they are here to stay, and that they are a force as strong as the Alliance.

The great problem I see is that while Blizzard did a great job showing the power of the Horde, they did nothing (with the exception of Bolvar Fordragon) to mantain the Glory of the Alliance.

They just need to remeber what the Alliance already is.

The Queue: Let's guess the Mists of Pandaria release date {WoW}

Oct 25th 2011 1:39PM You still need to change specialization, that is what will define what role-specific skills you will have.

So my guess is that it will be staying.

Or they could allow us to change to any of the 3 specs on a 10 seconds cast and resources reset. I would like it.

Faces of BlizzCon: We asked Ask Mr. Robot {WoW}

Oct 24th 2011 1:35PM With the current efforts on Blizzard part to remove the idea of right spec/gear/etc and allow to different playstiles and choices, do you consider that having a site that can list in seconds gear, gem and reforge choices doesn`t hurt the game more than it helps?

In any case, how do you intend to factor in this freedom blizz want us to have in your algorithm?

And pardon me for grammar/spelling errors, I'm not from USA or other English Native speaking country/culture.

Breakfast Topic: Do you plan on playing a monk? {WoW}

Oct 24th 2011 10:50AM I did leveled one, the Dwarf Shaman is brand new since cata, leveled up without any heirlooms or guild perks, I had just changed servers and was not in the mood for doing a DK to skip some levels.

I liked the story, it was meaningful and as for a active Roleplayer IRL, I loved it.

I just dont think we need all the 85/90 levels. You could progress quickly to 30, and all the content be of level 30. All meaningful, all rewarding, all challenging.

I dare to say that we dont need levels at all. Just a well defined introductory quest/tutorial system to properly use the already limited amount of skills that we have.

Let us "grind our way" to reputation, or lore, not levels. In the end you learn more by talking 15 minutes to a experienced friend that plays that class/role, or reading an article, than you get from beating the crap of outleveled content in your way to level cap.

Breakfast Topic: Do you plan on playing a monk? {WoW}

Oct 24th 2011 9:25AM By the way.

They could start the monk at level 80. All classes at level 80. I would not miss a single bit of the 1 - 80 tireless 2 to 3 months grind.

I leveled 2 characters to 85. I did my part, and I dont think that all these levels are really needed. There could be 30 levels, and it would work just fine.

One would say that people would not learn how to play the class in fewer levels, bu they dont learn how to play just leveling to 85, they need to go to heroics, bg and raids to be properly crafted and tailored as raiders or pvpers. All these levels are simply and enourmous time sink.

Breakfast Topic: Do you plan on playing a monk? {WoW}

Oct 24th 2011 9:19AM I'll play one, knows how the class rolls and what it can do.

There is more than one situation that it come in hand, and certainly I'll have spare time to that, if everything keep following the actual trend (VP cap/raid/daily/emptiness)

However, I feel myself drawn to race-change my dwarf to a pandaren shaman, and maybe doing the monk thing with the dwarf, that I find much more inside concept. Sturdy Drunken masters of the fist that can become rock-like.

And, of course, I'll most likely play the pandaren initial questline. For curiosity sake, most likely deleting the character rightly after entering azeroth.

The Queue: Colin Hay, WoW, Tailspin, Darkwing Duck, and Scott Pilgrim {WoW}

Oct 20th 2011 2:16PM The main problem defining Shaman, as oposed of the other "religious" classes, is that specialization does NOT define his role in society.

Every Paladin is a champion of the light, granted, but the specialization will tell you if their role as a champion is to protected their allies, to take care of their allies, or to bring holy judgement upon the enemies of the light.

But shamans are spiritual leaders, just that. They are not defenders, or casters or dual wielding warriors empowered by the wind. They are just spiritual leaders of their tribe. Shamans, by lore, are less numerous and dont work with other shamans, only teach the ones that will come after them. They lead their "flock", they commune and become friends with the spirits of the world, learning to listen them and guide their people with the help of the spirits.

They will always lead! Either by raining lava and thunder from afar, chargin in upfront powered by the elements, or taking care of their tribe, they concerns are for the well being of the world they leave, and the people that he needs to watch for.

Ghostcrawler on AoE tanking: "The paladin probably too good" {WoW}

Jan 25th 2010 2:10PM I dont think that any AoE Threat nerf will affect the difficulty for a tank (unless you are a perfectionist tank).

High AoE Threat made DPS just ignore who needs to be killed, and just spam they big nuke bomb anywhere. If threat generation on AoE goes down, they will need to watch out more about it. Honestly, there is nothing that the tanks will be able to do about it, and it will not make tanks life more dificult.

As for myself, I will still keep looking after only the healer. DPS still should release they nuke in the marked target, or my actual target, where I will be doing single target AoE generation, that will not be nerfed.

This may be overlooked as a Tank-life-trouble-making-change, but to me this will only stress the life of the dps (and maybe healers and perferctionist tanks)

WoW 5th Anniversary Giveaway: Spectral Kitten loot code {WoW}

Nov 23rd 2009 10:24AM I want the kittens