May 9th 2010 6:10PM It will be interesting to play a healing game other than the giant grandscale Wack-A-Mole we have now where we either heal for half our potential heal or none of it.
May 3rd 2010 10:12AM We bring two holy paladins to this fight.
I am responsible for marks 1-2. The other holy paladin is responsible for 3-4. We have a resto druid responsible for marks 5-6. The other resto druid is on raid and hoting everything. And we have a resto shaman that is solo tank healing and chain healing the raid. Which works well since we only have the minimum requirement of players in range. So most our raid is in melee.
This article is completely true when it comes to the consequences of deviating from your marks. You pause for half a second and someone will die.
At about 35%, I pop AW/DI/divine plea to regen without penalty. I bop one of my targets, then replenish JotP and beacon. Once 30% hits I do not do anything except holy light spam. I cannot stop for a mana pot or any other GcD. I cannot help with any other healing. I have to trust that the other healers are on top of it. I have 43k mana to last the final 30% of the fight, and if the raid does not kill him in that time, its a wipe.
Oct 21st 2009 10:37PM I'd love this headset.
Jul 16th 2009 5:53PM Hit reply on the wrong comment.
My other screenshot is at http://i25.photobucket.com/albums/c64/NecroRaven/Wow%20Screenshots/Holidaypic2.jpg
It has the direbrew remote in it which made the process take so long
Jul 16th 2009 5:48PM It took so long because I had the direbrew remote as well. I submitted this one, and a shot with the mole machine which is on a two hour CD.