Jul 20th 2009 11:42AM Thanks for the input Scott!
We have indeed implemented many of these suggestions on our own. We did an extensive explanation of how we do loot both on the forums and in game opening the floor for discussion if people had suggestions or concerns. We are also doing a "one on one" with all members of the guild between the glead and each member of the guild where they can bring up any concerns which are then brought up to the rest of the officers. All of the officers decisions are explained in /g and we are trying to involve the members more. For raid mistakes we are trying to call people out and offer them advice to correct it. Sometimes this advice is ignored and sometimes everyone in the raid is doing so poorly that it seems to be a moot point, but sometimes people improve. We are also trying to build guild cohesion by getting the various groups (tanks, healers, dps) to interact more with each other to increase their level of play and do stuff together on off nights.
It seemed to be going well, but a miserable week last week (where even our good players were being bad) followed by Ulduar being down one week of the night, killing any momentum we had, has put us back in a dicey position for this week. Hopefully we can smooth it out (we got lucky with apps and pulled in a few new people for next week), but if not we have considered dropping down to a 10 man guild. It has been in the back of our minds for awhile and that may end up just being the case.
Once again thanks for the advice!