Apr 4th 2012 6:32PM This is kind of confusing to me ... the shadow priest playstyle right now is about as simple as it can get - the changes mentioned here are quite neutral in terms of additional/less buttons to press or procs/other spells to take notice of.
Apr 3rd 2012 8:32PM It's important - going by some comments here - for people to remember that their personal experience=/=the same as everyone else. For every person who has only ever had a few sexist experiences (that they've noticed - sexism is so pervasive that most of it *doesn't* get noticed) there are countless more who have had an astounding amount.
The point, which I think most people don't care about or see, is that whether it is one sexist aspect of the game/experience or one million, they are all wrong and should not have happened in the first place.
Mar 30th 2012 3:01AM Bye?
Communication regarding Beta access hasn't been stellar, but this new post should pretty much allay most concerns. Being invited to the Beta doesn't mean other people are appreciated more than you as potential testers or that they're somehow "better" than you in any way - once you're invited you'll forget all about not being in the beta and just enjoy testing pandas and talents and spells and so on.
Mar 29th 2012 8:37PM If transmog is that important to you, you already know what to do: get the items for transmog above everything else. Most of your quest items you'll replace with dungeon/vendor/raid items ... once you pass over a quest reward transmog item you will never be able to get it again.
Mar 27th 2012 7:58PM I wasn't sure at first, but like any healing decision - when to use a healing CD/mana CD/big heal vs. smaller one vs. aoe heal - using TC has become another part of mana/healing management and I love it. On progression fights I always have more mana than other healers in the raid but not at the expense of raid life; for me, DS is pretty much "the" raid for TC specs due to frequent damage lull/mana regen periods. Because I also have more mana, I heal more, and when everyone else is oom, I'm not.
Mar 27th 2012 1:57AM Hate is pretty strong, but it's a personal opinion - no one has to like Ghostcrawler, nor be pleased by anything he says.
Mar 26th 2012 8:02PM I would have thought more of a stress on communication might have been made - my HM guild has most of the qualities listed but the inability for some members to communicate without going off the deep end (i.e. giving an idea and receiving constructive non-flamey critique, or even just someone disagreeing with their raid idea) is a huge flaw for my guild.
Mar 26th 2012 7:22PM I was able to complete Through a Glass, Darkly on a couple of different classes and while I noticed a huge disparity between the ease in which other classes could complete it than warlocks. That said, which it required a little more thinking (or less, if you simply decided to zerg it), being able to complete a legendary quest, even if it seems unfair, should probably be taken by warlocks as their rite of passage - skills definitely do have something to do with being able to overcome the encounter as a warlock.
Mar 25th 2012 12:32PM If a legitimate warlock tanking spec hasn't made you say "wow, that's really cool" I'm not sure what else will.
Mar 22nd 2012 11:44AM I'm not sure why this is being seen as a boon for warlocks - I'm still asked for summons in raids as it is, people still don't click, whether it's two or ten people who need summoning it still takes forever, and if it means anything for getting people out in the world, the only ones out there will be warlocks having to get to the place before everyone else (and where's the glyph to make putting up a summoning stone/summoning someone a solo pursuit?).