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  • Hoern
  • Member Since Jul 26th, 2009

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Breakfast Topic: How many of you play on a Mac? {WoW}

Nov 21st 2009 11:21AM Actually, Warhammer has an official Mac client[1] (albeit based on Cider, it yield - at least for me - better FPS and interface lag than the Windows client), and Wine on Linux runs WoW quite well[2], too (no need to pay for Crossover Games).

[1] http://www.warhammeronline.com/mac/
[2] http://www.flickr.com/photos/jluster/4102192704/

BlizzCon 2009: Blizzard announces cross-server instances {WoW}

Sep 24th 2009 7:26PM ^^^ this. X-server BGs introduced AFK, botting, and chat inanity, backed by the fact that whatever small repercussions would happen before one one's own server were unlikely to happen now.

Luckily, unlike X-server BGs, you're not forced to do X-server instances. Stick with your friends list or guild, and nothing will change.

High-Rated PvPers do the robot {WoW}

Sep 24th 2009 2:42AM Botting is wrong, so much is rather clear. One point our downrated friends make, though, is worth speaking about - Battlegrounds and PvE grind are designed in a way that does not reward personal activity, skill, or playstyle and, instead, in a way that rewards people for doing things that a dumb computer program pressing 4 buttons can do.

The solution here is not to bot, but to fundamentally change the game to reward involvement and actions that simply can not be done by a bot. For the longest time I figured that the true solution to BG AFKing is, to award honor not based on proximity or presence, but at the end of the game based on damage done, damage taken, healing done, healing taken, and objectives completed.

Missing help for World Explorers {WoW}

Sep 11th 2009 2:22AM Sigh. The game, in its current incarnation, has more than its share of problems, from small to large. There's the "additional instances" issue, balance issues between classes, gear issues for some classes, and much more. I hope, really, really, hope, that Blizzard won't spend one tenth of a thought on how to make an already blatantly easy Achievement even easier.

Does everything in this game have to be spoon fed to the players, now? Do we need crutches even for the simplest of tasks such as flying or riding around on an epic (which we now get at 40 and for cheap, how's that for easy) until the whole map is open. Hit "Y", check what else is not found, look back into the days you enjoyed the game and actually paid attention to your surroundings and names and looked in awe at the level of detail the designers had put in there, and remember where that place was.

It's really not that hard. But of course, there's a tabard to be had. And a title. Spoonfeeding might just be what the majority of the players wants.

BlizzCon 2009: First impressions of Cataclysm races {WoW}

Aug 28th 2009 5:08PM I wouldn't call Thrall's transformation "jerk" as much as I'd call it a final realization that, in the age of the Cataclysm, some old values have lost some of their pull.

Both leaders were imprisoned for an extended time by enemies. Thrall, without fault of his own, raised in an internment camp, Wrynn kidnapped by the Stonemasons whom he has double-crossed, very much by fault of his own. Both reacted differently once they broke free, Thrall working for a peaceful and cooperative Azeroth, Wrynn vowing to destroy anything and anyone but the Alliance.

In WotLK we see Thrall's slow change of perceptions. The deceit by the Apothecary Society, Wrynn's threats ... it is only (*cough*) human to change one's own beliefs once one has been, for the second time through no wrong-doing of one's own, captured and sent to hardships unknown.

Personally, I am looking muchly forward (as an Alliance player, no less), to the renewed sense of war between the Horde and Alliance. From a lore and morals standpoint I agree with the Horde more (it's quite disconcerting to see the hypocrisy and sanctimony of Alliance NPCs contrasted with the humble honor of Horde's lore figures), as a PvPer and generally more conflict driven player, I can't wait to live out the old feud without all the whitewashed kumbayah singing that went on in Vanilla and the resigned docile Horde in the face of a crazed, irrational, Alliance in WotLK.

Drama Mamas: Elitists and exits {WoW}

Aug 14th 2009 11:39PM @Robin Torres if you'd rather you'd be lied to, your advice seems sound. In the odd case that, in your example, the woman considers herself an equal and partner and wants to know if things she does portray her in the most beneficial light ("make me look", not "am I"), then a lie won't do the trick.

Similarly, if said chosen PuG members are adults, constructive criticism works well and leads not to drama but to a healthy improvement on everyone's side. Frankly, the other possibility, people so mentally invested in the game or so dependent on dishonesty in a partnership to expect and appreciate lies in either situation, is just sad.

Do tanks get the most out of PuGs? {WoW}

Jul 26th 2009 5:18PM I am the opposite, playing a Shaman healer (and sometimes Druid healer, hooray for dual-spec) as my main and a Druid tank as an alt. I believe the overall difference is between healer and tank.

Tanks are just (and this is twice as true for Druids) easier to play. I keep things on me, use my buffs and debuffs wisely, LoS casters, that's that. Shaman healer involves mana management, totem management, threat management, positioning, target management, and not to mention a lot more anticipation than a Druid tank who, usually, can be reactive rather than proactive.

Sure, tanks have all those management things, too, but that's advanced tanking stuff. You can, at least for 5-mans (N/H) and most anything 10/25 scoot by without it. For healers it's pretty much the baseline...