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  • johnbernhard
  • Member Since Jul 28th, 2009

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Mists of Pandaria Beta: New archaeology items {WoW}

Mar 27th 2012 4:43PM Arch isn't hard. Use the portals in Org and SW. It results in a lot less flying.

Encrypted Text: The subtlety experiment {WoW}

Jul 13th 2011 8:15PM Chase: Excellent article. This may be the most skillfully written piece you've posted on rogues. From one rogue devotee to another, many thanks for your work.

jb

Breakfast Topic: Varian Wrynn doesn't care about Menethil people {WoW}

Nov 24th 2010 5:21PM I am astounded at all of it. Just when I was ready to ditch the game, Blizzard yanks me back in! I ran Deadmines today on an UD hunter I rolled yesterday (already to 17 in 3h of gameplay -- !!!), and it is remarkable how much better that instance is. Lots of quests inside, retooled layout, new boss fights. Remarkable.

Also, the UD starter zone... it's a must-run-through if you have ever played any UD toons. The new stories are epic and touching, the quests are tightly organized and you never have more than 4-5 in your quest log. It's incredible.

Congrats to Blizzard for polishing up an awesome game. I guess I'll keep my account active for a while. ;-P

Encrypted Text: One last look at the rogue of Azeroth past {WoW}

Nov 24th 2010 5:09PM Christian: Great article, as always. I remember that poison quest. My rogue was my first toon and I was still raw (to put it lightly), stacking intellect and wandering around Ashenvale, etc. When I finally figured out how to find Stormwind (I tried swimming numerous times), and I located the poison quest, I wandered around Westfall for days looking for that stealthed messenger. It was a cool plot, a cool story -- I am glad to see some of that kind of thing -- e.g., enjoyable, interesting, lore-rich quests -- make its way back into the 4.0.3 content.

Encrypted Text: One last look at the rogue of Azeroth past {WoW}

Nov 24th 2010 5:07PM Christian: Great article, as always. I remember that poison quest. My rogue was my first toon and I was still raw (to put it lightly), stacking intellect and wandering around Ashenvale, etc. When I finally figured out how to find Stormwind (I tried swimming numerous times), and I located the poison quest, I wandered around Westfall for days looking for that stealthed messenger. It was a cool plot, a cool story -- I am glad to see some of that kind of thing -- e.g., enjoyable, interesting, lore-rich quests -- make its way back into the 4.0.3 content.

The Queue: In which protection paladins really aren't that great {WoW}

Jan 13th 2010 3:10PM Blizzard recently posted in a blue post that they don't foresee this happening because raids can't be randomized, and the raid ID you inherit could get jacked by someone on another server, etc.

Not to mention all of the mechanics involved in the actual raid itself.

Rumor: Sam Raimi's next project is the Warcraft movie {WoW}

Jan 12th 2010 11:37AM Not to fuel speculation, etc., but does anyone find it coincidental that Elisha Dushku suddenly plays WoW? My prediction: She will play the Undead queen.

Patch 3.3: The Dungeon Finder Guide page 2 {WoW}

Dec 8th 2009 11:35AM Delicious! I was surprised you didn't mention the feature that allows for a 5-man group to vote to choose to eject someone who isn't playing right, etc.

Encrypted Text: Armor penetration and the crit cap demystified {WoW}

Nov 12th 2009 2:58PM Generally, if you're getting back into it after a long break, here's where rogues are at:

Unless you can fill your gear slots with at least 5 pieces of iLvl 245 (or higher) gear, don't stack anything other than agility. You get better survivability, about the same benefits as stacking attack power, and it will allow you to switch between Muti and Combat specs as you experiment with different talent setups.

If you stack AP, the Muti spec doesn't benefit as much as the critical strike chance increases you get from agility.

You will get the best results from Agility until you get into high-end gear. At that point, the high-end gear is itemized to the gills with ArPen, hit and crit, which results in the need to evaluate different options with ArPen, crit and hit. Simple as that.

Encrypted Text: Armor penetration and the crit cap demystified {WoW}

Nov 12th 2009 2:53PM Chase, thank you for this explanation to what has otherwise been a mind-boggling mathematical mess for us end-game rogues. As one of the 5 to 10 endgame rogues on my realm, I get asked all the time by players who are leveling up their alt rogues or new players who have just reached 80 why they shouldnt be stacking ArPen. When I start explaining soft caps and hard caps and trinkets in the chat channel or over vent, it's a real tongue twister. Now I can point em to this post.