Jan 21st 2011 2:03PM People always yell at me when I telll them the reason that the Forsaken don't have multiple race options, is because of silhouetting. They say I'm crazy and that's a useless reason to not have them be able to look like any race, but I'm fairly sure that's a big reason why it'll never be implemented. Right now they look distinct, but if you could be a tauren undead, you might look too much like a tauren from a distance. It gets even worse when you think about Alliance races, they managed to make the normal undead look different from humans, but it'd be a LOT of work to make like 11 different versions of the undead, all that look different from thier actual counterpart, but look enough alike that you can tell.
Jan 16th 2011 4:01PM Honor doesn't mean being nice.
In war, you can't be nice. If you want something, and people aren't going to give it up, it's not dishonorable to take it by force. That is pretty much the very definition of war.
Honor, imo, is not killing when you don't need too. The area that was blown up had no real significance to the horde. The druids weren't going to put up any resistance, if the horde beat the alliance in that area and pushed them out, the druids would have either retreated (Or more likely) or joined a nuetral party (I.E, the Cenarion Circle would have recruited them into thier ranks. They were just children, all druids.)
Honor in war, imo, is allowing the option for retreat. In that situation, he destroyed a bunch of innocents for no reason. The twilight highlands is a warzone. At this point of the WoW story it was no secret that the alliance and horde were at war. Both were interested in taking the twilight highlands, the Horde wanted it, if that means destroying opposition, then so is the case. It's no different than them attacking the Wildhammer dwarves that are currently there, they want the area.
Jan 16th 2011 3:49PM Well first off, it's a penninsula, meaning that it gives them a better water route. If the alliance hold it, then the alliance have a much easier time attacking the forsaken. Even if it's only marginally more useful than silverpine for the horde, it's immensely useful for the alliance, giving them a very close access point to silverpine, which is only a stone's throw from trisfal.
And the horde went in there wanting the territory, simply. It's a war, just like any other group would do, if you invade an area and they don't surrender, then you take it by force.
And I don't know how much Garrosh had to do with Sylvanas actually intruding Gilneas, he obviously wanted the land, but Sylvanas is obviously not the type of person to take mercy on people.
In a war, if you want an area of land, and the people aren't willing to give it up, you attempt to remove them. It's not the nicest thing to do, but there is a difference between honor and being nice. You can be an honorable warrior but not be nice. They fact was, they wanted the land, the Gilneans didn't retreat (quite the opposite actually), so the horde attacked and attempted to take it by force. They eventually retreated.
While it's generally a good idea to leave neutral parties out of wars, if you want an area bad enough, you'll take it by force if necessary. That is part of war. If the Dragonmaw decided to not join the horde, they'd probably all be wiped out now, or at least wiped out to the point where the remaining members joined the horde (basically what they did.)
War isn't pretty, but that doesn't mean you can't attack areas without honor. The reason the attack on the druids lacked honor was because it had no real significance to them.
Jan 16th 2011 3:28PM They want to conquer gilneas to give them a better foothold in the eastern kingdoms.
Like I said before, war isn't about wiping out your enemies entirely, it's about forcing them to surrender. If both sides are simply warring to show who is dominant, they aren't interested in destroying their families and everything.
Jan 16th 2011 3:26PM The whole thing is about honor. It doesn't take any honor to kill people who are defenseless.
I don't think the horde is looking to wipe out the alliance completely, they are just trying to "win" the war, I.E the alliance would surrender their land or reach some sort of treaty.
By not killing the children, it's showing that they aren't trying to simply wipe the alliance as a whole out, sending the message that even though they are trying to conquer them, they aren't going to do so by any means (Granted that only would really apply to at most the Night Elves and Dranei, as the Humans are currently being wiped out by the Forsaken who have no interest in owning land, rather just wiping out the alliance alltogether.)
Jan 16th 2011 3:22PM In fact, the alliance to practically the same exact thing to the horde in the Goblin starting quest.
The goblins are trying to escape Kezan, the alliance fire upon them for no real reason. Not only that, they attack the boat that Thrall was on (Who was on his way to try to stop the Maelstrom), capturing him despite the fact that he had no real intention of attacking them back (We can assume. At this point thrall was on his way to maelstrom, thus he probably had no reason to attack the alliance.)
So the logic that garrosh's "unprovoked" attack on the alliance was "immature" comes back at the alliance in the same exact way.
While he does believe in Honor, the alliance and horde are still at war. In a war, you don't let your enemies drive by if you think you have an advantage. The alliance did it just as the horde did, in fact Garrosh's attack made more sense, as they were heading to the Twilight highlands mainly to get horde territory, seeing enemies on a territory you are interested in acquiring is about as good of a reason to attack them as any. Whereas the alliance that attacked Thrall made less sense. Assuming they didn't know he was going to try to help keep the maelstrom in order, they still attacked a neutral ship, which eventually causes the goblins to join the Horde (And Thrall, somebody who wasn't going to attack them) kill hundreds of them in a fury :V
So yeah, don't knock on Garrosh for making a military attack against a military fleet when the alliance did the same thing for a more stupid reason.
Jan 14th 2011 1:13PM Yeah, right now redoing keybinds is kind of a hassle. If it was easier to do, we might have less clickers.
Jan 14th 2011 12:00PM I'm well past the "minimum" required to heal heroics, but every time I find myself casting constantly on every pull, usually resorting to flash heal because heal isn't hitting for enough, and greater heal isn't hitting fast enough. It's annoying, honestly, I know healing is supposed to be tougher, but it's not the healers fault that the dps don't CC, or that the tank doesn't force them to CC. Healers basically have to sit back and deal with a bad tank (Just like the tank would have to do so for the healer if they were bad) if they don't CC. Not to mention whenever you get in a group with a warrior or two/DKs, or a few of the other classes with no real CC, there's nothing you can really do unless the tank is overgeared. I've never managed to even get to a boss on a heroic because either I wasnt healing well enough, the tank wasn't geared enough, or the dps didn't CC, or (usually) a combination of the 3.
Jan 12th 2011 3:52PM Sounds like a good caverns of time instance concept.
Jan 12th 2011 3:51PM Ah, so Garrosh's downfall was his lack of patience. That makes sense, even if Garrosh is technically more talented or stronger/more agile, I guess his lack of patience would make it pretty one sided against somebody who is wise.