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  • Isopentane
  • Member Since Aug 4th, 2009

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Recent Comments:

Maintenance day loot from WoW.com {WoW}

Apr 13th 2010 12:57PM Well... lets hope

Priest Q & A: Healers remain indifferent {WoW}

Aug 5th 2009 11:40AM YAWN YAWN YAWN i love people that bash everyones comments when they have no real input themselfs YAWN YWAN damn im tired YAWN LOLOLOL

Priest Q & A: Healers remain indifferent {WoW}

Aug 5th 2009 11:18AM EXACTLY my point, they gave us NOTHING! NOTHING I TELL YOU!
Somthing anything would have been great, for cripes sake they gaves us nothing to look forward too nothing new except a kick in the ass. I feel like a new buff would have compensated us greatly. IM ANGRY BLIZZ

Priest Q & A: Healers remain indifferent {WoW}

Aug 5th 2009 11:15AM I agree that another buff. complimenting innfer fire would be very useful. I would like to see a critical strike buff more than anything, i think they should have implemented it in 3.2 instead of nerfering basically every aspect of healing. Priests are, were, and always will be an intense healing class thats made to be that way....hence the name priest. Why shouldnt this class thats so centered on healing be OP compared to other classes such as shaman and druid healers. Druid have mutiple roles in the game as well as Paladins, thats where shamans and priests are nerfed in my opinon, so why not up the anti with some extra healing power. Priests DPS at best is not top notched neither is a shaman (IMO) so these two especially a priest should have some benefit for picking the class instead of wearing the highest armor in the game, haveing DPS capabilities and also being able to heal themselfs and party members....cough cough paladins. I guess my opinon is skewed becasue i love my priest but i just feel they arent represented enough for having the name PRIEST which implies a core healing class.

World of Warcraft Patch 3.2 Raiding Guide {WoW}

Aug 4th 2009 11:25AM I have the same question, can someone that know what the exact answer please answer if it is going to be equal to difficulty for the 5-man coliseum run to 5-man Heroic HOS/HOL or 10 -man OS, 10-man Naxx, or 10-man Ulduar? I know this coliseum is post Ulduar content obviously but does that automatically mean it is more difficult than Ulduar becasue from the other changes coming in 3.2 it seems they arre trying to make it a bit easier for beginning end gamer's.

World of Warcraft Patch 3.2 Raiding Guide {WoW}

Aug 4th 2009 11:22AM I do not remember the difficulty of Magisters Terrace, is the difficulty of the 5-man and 10-man coliseum going to be equal to 10 man - OS or 10 man Ulduar, or somthing along the lines of Heroic HOS/HOL?

World of Warcraft Patch 3.2 Raiding Guide {WoW}

Aug 4th 2009 11:18AM Yes, they will be unlocking 3 different "encounters" one a week for three weeks. It is explained better in the Guide to Loot for patch 3.2 posted early this morning a bit after this article.