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  • mcclark
  • Member Since Aug 13th, 2009

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Neversoft hiring for FPS, according to job listings {Joystiq}

Sep 22nd 2011 7:03PM Perhaps Activision wants in on the Red Dead Redemption market and we'll finally see a Gun 2.

12 Days of Joyswag: A Fallout: New Vegas neon sign (yeah, f'real) {Joystiq}

Dec 16th 2010 9:51PM This sign is the last piece of the puzzle I need to complete my cure for cancer.

I am not even joking.

WoWathon 2 has begun: Playing WoW for charity {WoW}

Jul 16th 2010 1:19PM Taking it slow and having fun allows more time for donations and is honestly more interesting than watching them grind endlessly.

Editorial: Thoughts on the Ensidia ban {WoW}

Feb 5th 2010 9:56PM @Kole

Like I said, issues can and will make it past QA. This issue is caused by a very specific and rare circumstance, and understandably, made it through. It's not like Blizzard knew this bug was out there and decided to release the patch anyway.

However, this will hopefully show their QA department that they may want to start thinking even further outside of the box when it comes to certain mechanics (in this case, bugs with pertaining to siege damage).

Editorial: Thoughts on the Ensidia ban {WoW}

Feb 5th 2010 7:27PM As a QA tester (not for Blizzard, mind you), I feel like I should come to the defense of Blizzards Quality Assurance department.

Testing, for the most part, is not nearly as easy or straightforward as it may seem. Especially for a game as big as World of Warcraft, and it's surprising to see just how FEW (I consider hundreds to be few in this case) bugs manage to get through. I've worked on titles of far less importance and with a team just as big as Blizzards, and it ends up a broken, unplayable mess.

The problem here is definitely not their QA department. Their QA team (who I've met and interviewed with) is insanely OCD and precise with their testing, and is comprised of some of the best testers in the industry, if the interview process is any hint.

Also, bugs like the ToC reset are reported almost right away, but you'd be surprised at how long it takes for stuff like that to actually get fixed. It comes down to how important the designer feels the issue is. Obviously, recoding an event like that isn't a simple task, especially with so many other things on their plate.

Anyway, just my two cents.

Breakfast Topic: In-Jokes {WoW}

Jan 23rd 2010 9:26AM A friend of mine was riding in my motorcycle while in tree form and performing /cower. We stood in Dalaran for a moment like this, not really paying attention to anything, just watching the tree shake.

Suddenly, someone walks up to us and in /say, says: "someone better cut that tree down is got seizure".

He then walked away as if he had said nothing at all. I could NOT stop laughing.

Now whenever someone in the guild steps away from the keyboard during a raid, they say "brb, is got seizure" or some sort of variation about having to cut down a tree in their yard because "is got seizure".

Meet the Testers, cast of PSN reality show {Joystiq}

Jan 21st 2010 8:47PM "picked to work for Sony, to test games and have their lives taped"

Sounds like they're testing to me.

But either way, it's super easy to get a job testing. Competing for it just seems like a waste of time.

Meet the Testers, cast of PSN reality show {Joystiq}

Jan 21st 2010 7:31PM Wow, I'm a QA tester and we used to talk all the time about what a QA reality show would be like. We figured, it would never work because as much fun as we have and as funny as we can all be sometimes, 70% of the time we work in silence with headphones on and everything is super boring. Not to mention having to deal with NDAs and legal issues.

If they manage to make this not suck, I'll be upset and wish that I had pitched this years ago. :(

Blizzard's comments on the in-game Cataclysm earthquakes {WoW}

Dec 30th 2009 2:13PM "*the earth shakes a bit* o.O"

"The earth is moving, I tell you!"

Earth?

Val'anyr destroyed after lost bet {WoW}

Dec 2nd 2009 11:01AM I'm still trying to figure out what a "kahonie" is.