Sep 21st 2011 4:55AM @ droknar
Lowering the gold cap would throw the economy into chaos. Tycoons would immediately invest in anything and everything they could which would create insanely high prices for everybody. Later, the prices for those goods would plummet as the tycoons' stockpile + the normal supply of goods outstrip the demand of those goods. Eventually, the market will adjust, but if everybody still has too much gold coming from nowhere (e.g. quests, heroic rewards), and not enough returning to the nether, inflation will still be a problem.
Putting a cap on the number of auctions will only reduce the amount of goods traded, and would actually increase prices because supply would decrease sharply while demand remained the same.
Placing a cap on how much a good costs is a very bad idea. This will only create shortages of items as people do not want to sell an item for less than they think it is worth.
You make good points about vanity items not being enough; however, as the article mentions, there aren't many options.
Dec 20th 2010 10:06AM What if Blizz did both instancing and timed battles in the game world? Give the game world battles extra rewards or the instanced ones less to give incentive to play the game world battles. This allows all the associated buffs to the game world, e.g. Essence of WG, to stay in place and allow instanced play.
Nov 23rd 2010 2:35PM Happy Birthday, World of Warcraft!
Oct 3rd 2010 1:27AM Scribblers. There, ended the debate for everyone.
Sep 9th 2010 3:18PM Tagging along as well.
I figure that they will be converted to the cata system, but I haven't seen anything saying that explicitly.
Sep 6th 2010 2:33AM Excellent article. Always interesting to see an accepted way of doing something challenged.
Aug 31st 2010 3:37PM @Erzfiend
Don't let that small issue prevent you from trying out a great spec; this is usually not an issue. You're primarily responsible for the paladin's HP, his mana is of secondary import.
When did this fix occur? I have both a disc priest and a pally tank and bubbles still seem to affect pally regen significantly. Mind you, this is in 5-mans and places where the tank is overgeared and not taking much damage. In raids, though, it doesn't make a difference.
Jun 14th 2010 11:55PM The wealth statistics are messed as well, especially for AH toons. It usually shows a negative number for the total money made.
Mar 29th 2010 8:24PM I have NEVER seen a Damaged Necklace drop, ever. Not once on any of my three 80's.
I don't know what the drop rate is, but it must 0.0001%.