Mar 2nd 2011 8:28AM I wish they would change it to retain some 'uniqueness'. I know a Bres is very handy, but what about something that resses a ghoul which retains all of the character class's abilities, but only lasts 30/60 secs or so. The DK could then tactically res them when entering a DPS burn phase or alike.
In addition, if you die and havent used it, it would be self castable and res you for 30 secs. That fits in with the DK theme - an undead warrior going down but not staying dead, just rising again with 30 secs to dish out some revenge. Oh god blizz make this so :)
Sep 30th 2010 8:24AM Indeed!
For most of us who played the WC RTS games and enjoyed WC3 before coming to WOW, Arthas was the top of the ladder and I cant help feeling that deathwing, and fighting a bunch of cultists and elementals, just isnt quite as epic as holding back the scourge.
On the flip side i think we will be seeing Bolvar as the lich king in another xpac, some story lines are just to strong to let go of...
Nov 10th 2009 6:32AM Sorry - point 2 should read:
2) Set a schedule with your other half to take turns to meet your sprog's needs. I alternate with my wife so I am completely free (Short of the odd code brown disaster) once the little one has gone to bed - every other night
really ought to check posts before posting :D
Nov 10th 2009 6:12AM I'm a dad of a 2 year old - and have been playing wow all that time and more.
I now raid 4 nights a week + in 2 different groups and still get time to be a good dad. How? here's what i have learned:
1) Mature guilds are great if you can fond one - the more understanding the better. Ask around for such a guild as they do exist.
2) Set a schedule with your other half to take turns to meet your sprog's needs. I alternate with my wife so I am completely free (Short of the odd code brown disaster) once the little one has gone to bed.
3) I only play/raid when my son has gone to bed - so won't log till 8:30 at least. Most raids have started by then - so whats the answer? Time share... Fact is alot of younger players need to log early - around 9/10:00 so have the same issue as you in reverse... Have an agreement that you will fill that player's raid slot when they need to log, so a raid can switched quickly without interruption. I know 6 people who make up raid slot pairs like this.
4) Be the standby player. get into a pug raid? Play well and make the RL aware that you are often available for Fillers. They will often add people to friends lists and be after players at all sorts of times when they have openings/dropped slots.
Be flexible and mature and you can be the raider you want to be :D
Oct 5th 2009 5:23AM Levelling a hunter is one of the easiest paths to 80. Bm spec with a pet makes most quests trivial. Even inexperianced players should find themselves rolling over old content without much need for any fancy play. This easy playstyle extended into TBC and BM hunters were just button mashing, poor quality players.
In wrath 2 things changed. 1) the great BM nerf - which IMO was the best thing ever to happen to the hunter class and 2) Enrage timers - meaning groups actually need the substantial single target DPS a good hunter can supply.
Whereas the BM nerf was extreme it has forced alot of button mashers to re-roll (*cough* DKs *cough*) or switch specs to SV or MM. I do hope they buff BM back to a viable spec - but I am for one grateful for the extended break we are seeing from your stereotypical huntard from the raid scene. Hunters are actually desirable for raids again, and respectable. So hooray for us.
Levelling a hunter to 80 is easy, it really is - playing an endgame hunter is not.
Sep 29th 2009 7:32AM Completely agree with the above.
Ghostcrawler could have never posted anything on the forums, and we would never have heard his name or had the opportunity to liase directly with someone who has influence in the game world we all loveplaying in so much.
It is rare that a game developer will open their arms and say 'Tell me what you think' to its players. Such an act shows how much Blizzard DO care about the gamers, and will attempt to style their games towards them.
And what do we do? Let GC open his arms and give him both barrels filled with abuse.
If only we had a 'twat filter' that redirected the stupid, abusive comments into a trash bin... and auto deleted their characters....
Sep 28th 2009 7:36AM Its funny - if you look at the changes being made in the game and try to think why you may see a little into Blizz's over all thinking.
1) Ogrimar change. What was Shat & Dalarans biggest problem? Lag. By resticting certain races to use other capitals they will not bottle neck so much with x thousand players crammed into a small space.
2) South shore changes - going over to the horde? Is incorrect by wow.com. DARKshore is heading to the horde - not south shore. Darkshore is an interesting change tho - why would blizz not want D elfs hopping striaght onto Kalimdor? where will they go at 10+? My guess is that alont of the changes are going to result in Allaince being on Azeroth and the Horde getting all Kalidomr - promoting the concept of us and them between Ally & horde. I expect D-elves to port to one of the other alliance cities from Darn. Likewise I can envision Undead not being in UC... Maybe the Worgens have taken over :). Either way i'm looking out for more of the races getting clumped together rather than spread out. this will allow Blizz to create battle fronts and gove players the concept of crossing into enemy territory.
3) Thrall - If he's not Horde and is becoming Guardian of Tirisfal, could it not be feasable that (with the horde V Alliance PVP aspect of the game being boosted) there will be a thrid, neutral faction lead by thrall. Blizz has mentioned faction changes in the past, which were misinterpretted at the time and became the faction change option. Why do this? If Blizz want to balance out the factions they could create a 'neutral' faction that can be joined by either side. Horde & Ally are PVP based, or at least doing quests that reflect hostility against one another, and the Guardian faction can come and go as they please and group between other members of the third faction for primarily PVE content.
Just some thoughts.....
Aug 20th 2009 10:39AM I think a non-neutral faction - such as a pirate faction would be viable. It could be joined by anyone and be hostile to either faction. In BGs the new faction would join whichever side was the lesser to even it up.
Mind you - On PVE servers, certainly if you do not PVP, the concept of factions is long gone as Horde and Ally are in the same cities anyway. I'd like to see it go either way and either allow cross-faction grouping or split the factions completely and provide their own capitals again.
Of course in the next expansion there is no reason we could not see both - with Horde Vs Alliance and another faction that are neutral under Thrall/Jana. The ally/horde under Varian and Garrosh can do PVP questlines- or PVE against the other factions PVE NPCs, whereas the Neutral faction would follow a more balanced drive towards PVE content representing a truly combined effort to stop which ever baddy is offered to us in the next Exp...
Aug 20th 2009 4:24AM I run with the same group for raids and HCs and we go back a long way.
Because of this we use a simple system which means I keep ALL unwanted items for sharding and in return I hand out free enchants to the raid group when new items drop in raids.
Works a dream - but is heavily dependant on trust. Though recently I have been overloaded with matts with Totc and the extra HC running :)