Mar 1st 2012 9:55AM I don't know, I can't really suggest he tries LFR as his first raid if he doesn't like raiding. Chances are he's going to get something he wants rolled on and won by someone who already has it and disenchants it in front of him (as happens at least once per LFR I've been in since they opened), or someone who taunts him for his DPS, or someone who tries to sell the gear he wants, etc, etc, and will really put him off of raiding in general.
Mar 1st 2012 9:50AM @Revynn
Why give priests Chain Heal when they already have a better version of it, Circle of Healing? Or Prayer of Healing, depending on how you look at it.
Not that saying that makes it a good idea to give DKs Titan's Grip, but just saying.
Mar 1st 2012 9:20AM No. Blizzard did this with Cataclysm and we can all see how that went.
Granted, Blizzard didn't put up a poll or anything. But the resounding demand on the WoW forums during Wrath of the Lich King was "everything is too easy!" So, when the difficulty was ramped up in Cataclysm, what happened? Two million subscribers lost.
Let's let the developers do what they are paid to do. Voting on things to be added or changed is not the way to do that. Contrary to what many players seem to think about whatever game they're playing - sorry, the developers know more about game design than you do and you aren't smarter than them.
Mar 1st 2012 9:00AM @henbot Management has been changing already. Lead developer of EQ2 was changed last month.
Feb 23rd 2012 11:43AM @Dunraven That's great. Someone who has $120,000 in the bank to blow does have the freedom to go and found their own company.
The vast, vast majority of the US - and the world - does not have that luxury. You can't simply say that people should give up their lively hood just because, oh no, their boss was mean to them or boo hoo, their idea was shot down!
You don't know what the situation was like, it could have been anything. Maybe the benefits were nice, and his family needed health insurance. Maybe they were paid more to make a bad game than they were to make a good game. You don't know, and simply saying "well he should have left" is, quite frankly, retarded.
Jobs aren't that easy to come by, especially something as cushy as video game development. There are millions of people who would kill for a job like that, even if it was working on a "bad" game.
Here's a chair son, sit the hell down. When you finish high school and actually get a job you can come back and tell me about how he should have just left and founded his own company.
Feb 20th 2012 2:52PM Depends on the game. For me, WoW has much more interesting endgame than leveling, simply because the leveling is just simple quests that I have done dozens of times. meanwhile, when I was playing EQ 2, I found the questing much more entertaining mostly because I didn't enjoy it's raids our battlegrounds.
Feb 13th 2012 1:47PM I have to disagree. I roleplay romance regularly and it has never turned to anyone trying to date the other IRL. It's all in how you choose your partner. Someone who is pushing to date IC really fast? Probably desperate and should be avoided.
Jan 31st 2012 2:16AM @dez $3,000 for 13 years of gaming sounds like a good deal to me!
Jan 31st 2012 2:15AM @avaloner People absolutely still play MUDs. I'm one of them.
Jan 31st 2012 1:58AM @Dunraven You have no idea how a corporate environment works. It isn't as simple as "the developers are bad." You have no idea what the inner workings are. It's entirely possible the developers were not given creative leeway and were flat out told to just do what the big-heads told them to do. It happens all the time, in any business.