May 24th 2011 2:33PM Considering how little agility DKs, Warriors, and Pallys stack, I'd be surprised if it was a nerf and is more likely to add 2-3% base dodge to most players.
May 24th 2011 2:30PM The problem with TBC was they nerfed and they added a bunch of new talents and DPS numbers, which lead to the roflstomp. They aren't nerfing it nearly that much it'll probably be closer to the difference in ICC before and after the stacking buff, only people won't even have the extra shiny 25 man ilvl gear to help with 10 man content.
TL;DR: I think it won't be as bad as all that, just go from "tough" to "puggable", but play it and find out.
May 23rd 2011 2:45PM And the only reason you buy those lower level herb stacks is to level your inscription, and really you need a herbalist to do that economically. The max level inks can all be exchanged for lower level ones. Also, the prices you list are most likely from either a really messed up market, or from patterns that are learned from the trainer as opposed to books or the cooldown.
TL;DR if you're paying 100g per stack for herbs for inscription, you're doing it wrong. Also, if you aren't able to find at least one person on the AH who is selling overpriced glyphs for 300g each, you're either on a really competitive server or you don't know any of the good patterns yet.
May 23rd 2011 2:39PM Guns can make money too, but they move slowly. The best pets to sell are vanilla ones (Mechanical Yeti, the two Gnomer ones, the Frog if you can get it), though you have to babysit the AH to pick up the mats as they become available. You can make a decent margin on the squirrels as well, though they never sell for more than 20-30g.
May 20th 2011 1:42PM Early leveling on a priest is a pain, just like any other clothie. You get hurt easily and you have to drink alot. You basically just stand at max range and pull with holy fire, smite and Shadow Word: Pain, then if it's close enough to hurt you, you fear it and do more of the same until it's dead. The thing that really helps leveling a priest is to roll a NElf since it lets you shadowmeld if you end up pulling more than 1-2 at a time.
May 20th 2011 1:33PM Yeah, I don't even look at the rune counter thing. I just look at my toolbar and see what's lit up and then use it. It's not exactly random though: you get two moves that put up your two diseases (Icy Touch/Howling blast, and Plague Strike), then you slam away with your big attack (obliterate, scourge strike) until your blue bar is full, and then slam away with your other attack (frost strike, death coil) until it's empty. About that time your diseases are ready to be refreshed. Rinse and repeat.
There's more to the class than that as you have alot of cool specials but those come in later on. And tanking is more complicated, especially now that you can't do EZ mode frost tanking.
May 20th 2011 1:27PM I hear what your saying. It's the exact same feeling I had with all of those Frost tanking DKs in LK (and I was a dual-frost spec DK in LK and still do frost DK in PvP). They just don't get how EZ Mode Blizzard makes it for them already and they QQ about it way too much.
With pallys, theres the old school ones that had to suffer through 5 min might/kings buff BS in Vanilla and having basically one raiding spec until you get enough drops to pass that magical block value and could tank in BC, and there's the LK babies that seem to not get how much better Blizzard made it for them and they don't know their class beyond the small number of buttons you needed for your favorite spec.
I'd be less ticked off with the paladin players if the newbies would just shush up once in awhile.
May 20th 2011 1:17PM I haven't tried to level a warrior since cata, but I started one in BC and it was a pain at the start because you basically had two DPS abilities for the first couple zones: rend and auto-attack. What, you say we had this mythical ability called "heroic strike"? Silly peoples, that only works if you have *rage* which never ever happens.
But anyways once you got charge, cleave, and retaliation it was more fun. Especially if your rolling with this little gnome that's trying to take out a whole camp of kobolds or troggs or something.
May 20th 2011 1:12PM No, there's no way Paladin hate can beat DK or rogue hate. Especially rogue hate. Even rogues hate other rogues. They'll be going through a bg, stunlocking a clothie or picking their pocket or whatever it is they do, and then suddenly they spot another rogue and they forget everything but the need to take that evil ninja down!
The only thing that ticks me off about paladins in PvP is the fact that you have to kill them twice. OTOH, they did spawn the greatest defense of a useless spec ever, "Hello, I am teh ret", which back in BC was like saying "I am the glue eater that leeches your 2H drops" only it was hilarious. The sad thing is the way pvp works now, holy/prot are more common than ret in PvP, but at least you aren't ashamed of bringing them to raids anymore.
May 20th 2011 1:00PM yeah, but that's the beauty of the mage class is the tight rope walker feeling where if you get hit twice your dead, but if you do everything right, the mob dies 2 yards away from you. I still remember trips to H Sethekk where the healer died on a pull, then the tank died, but I managed to sheep one of those guards and then solo his buddy by kiting him down: Slow = OP.