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  • nikdaheratik
  • Member Since Aug 25th, 2009

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Breakfast Topic: What's the one class you just can't stand? {WoW}

May 20th 2011 12:57PM I know what you mean about not being able to get into a class. For me that's a warlock. I tried to level two of them and they both stopped in the 20s or 30s. I think it should be a cool class, but after playing a mage it just seems boring as you end up with a pet doing the work of keeping things off of you when half the fun with a mage is seeing how close something gets to you before it dies. I think the best feeling is when it gets close enough to take one swing at you, and then misses.

I haven't tried to level a paladin or hunter yet, so those might have the same kind of problems.

MMO Roundup: Blizzard on RIFT, SOE outage compensation, and more {WoW}

May 17th 2011 3:57PM They did a heck of alot with retexturing. I wouldn't call it band-aid so much as a full body skin graft. There are two sides to the latest and greatest coin: WoW didn't have this kind of makeover until 5 years into the game and it still looked good most of that time because it didn't need to continually update, it just needed to look like WoW. So it aged more slowly than EQ (for example).

That being said, I agree some more polys on all of the vanilla races would be extremely welcome. And really that leads to some of the problems I (and probably lots of other people) have had with the expansion: they put so many resources into remaking old world that they didn't make enough new end game content, or enough new graphics, or enough side quests to keep the zone on rails concept from getting stale the 2nd or 3rd time around. They need more nooks and crannies in their world, but maybe they're already devoting alot of dev resources to the new MMO or D III.

MMO Roundup: Blizzard on RIFT, SOE outage compensation, and more {WoW}

May 17th 2011 3:49PM My issue is the 2-3 fanbois (or plants maybe) that were turning an article about an earnings call where Blizzard just had its most profitable quarter in its history into a thread about f-ing RIFT. If they really are examples of Rift players or fans, then I want nothing to do with it.

Breakfast Topic: Is WoW inherently sexist? {WoW}

May 17th 2011 2:14PM Regarding the armor issue, I think right around Lich King is when the metal bikini look went away. That was probably around the time that Blizzard figured out that a decent chunk of their players were women. In fact, 42% of online game players are women (although this is all online players, not MMOs so most of them are probably playing Farmville). But I think if there was some teenage fan boi metal bikini fetish in WoW, it's pretty much wore out its welcome 3-4 years ago.

I have a female NElf DK, and she has more cooler clothes than any of my other toons who are all male, but she also looks really freakin badass in pvp glad gear. I think there is more room for different RP play with female toons (from Elvira, to She-Ra to the pretty princess type clothes) than there are on the male ones. Clearly they wouldn't put all of this effort into wardrobe if they were wanting to marginalize or objectify women.

Breakfast Topic: Is WoW inherently sexist? {WoW}

May 17th 2011 1:55PM @brendan.euclid: O RLY, well start naming names then. Also, break out the numbers. How many and what kinds of cultures have the women doing the fighting while the men sit around taking care of the homefront?

Also, If it's not uniform, but there is a large prevalence of this in most cultures, then maybe there's something exceptional about the ones that don't treat women and/or children as less expendable than the men.

Patch 4.2 PTR notes for May 10 {WoW}

May 11th 2011 2:52PM I don't think it would trump attack, but it's not that important since you can just pet it on defensive or passive and it will keep attacking as those haven't changed. I always use defensive anyways, but other than mobs of AoE I can't think of cases where aggressive would be more useful than assi-stance.

Shifting Perspectives: Mana wars, crowd control and patch 4.2 {WoW}

May 11th 2011 2:35PM I agree, lowbie tanking as a bear is useless as they don't give you all the buttons you need to be able to tank. Imagine how annoying that was before the recent changes to swipe.

Shifting Perspectives: Mana wars, crowd control and patch 4.2 {WoW}

May 11th 2011 2:32PM @anon e moose:

I heard you liked nitpicking, so I'm going to nitpick your nitpick so you can... whatever. The point is if you assume he's talking about English, then the sentence "Every language is different - even British [English] and American [English] makes perfect sense." Also, British can be a nationality or a description of something from the Island of Great Britain. So it (again) makes perfect sense to use "British" and "American" in this context without being redundant since both are places and nations.

World of Warcraft dips to a mere 11.4 million subscribers {WoW}

May 10th 2011 1:52PM I think the problem isn't with the harder raids at the top. If they made them easier than there would be even less for end game raiders to do and even more drop subs. The problem is that they didn't have a single "handholding" starter raid like they did in LK (with Sarth and Naxx) and BC (with Kara). If you'll remember, the world firsters cleared Naxx the first week with half of their group wearing Sunwell gear. It took most casual guilds 3-4 months to clear that content completely.

And I think some of this is a result of the revamp where they didn't have enough devs to design new content and redo the vanilla zones. The only bright side is that they can build up the gear a bit and do some nerfs and the first tier raids in this expac might become easy enough to at least clear even if most of the big raiding guilds have moved on to firelands. They had guilds who were stuck in Tier 4-5 throughout BC and it still worked fairly well as a model.

Gold Capped: Selling glyphs in Cataclysm, part 1 {WoW}

May 9th 2011 5:50PM It is normal as there are two big issues with glyph pricing: 1) Whether the recipe drops off the northrend book or not, as the northrend ones are slightly more rare. 2) Whether the recipe is trainable, as people typically make a ton of the ones they use to level with and then dump them on the AH. 3) Who all is posting what glyphs. Very few people have the time to make and post 2-3 of everything, so if there's no competition alot of people have their addons post 2-3 times what the price normally is, although I can't say from experience whether they actually sell as alot of the reason why people don't post is because the glyph isn't selling quickly enough (because it sucks).