May 8th 2011 1:56AM An article on nothing but point 2 in the list would have probably resonated with 90% of us.
I play this game for fun. Failure doesn't necessarily bother me, or dealing with less experienced players -- sometimes that stuff is part of the fun. But dealing with assclowns is not. Taking verbal abuse from some elitist jackwagon over my gearscore is not. Being ignored by an idiot who won't accept reasonable advice or instruction from anyone is not.
No one in their right mind would sign up to take abuse, but that's about half of what LFD is. I choose not to waste the effort on it.
May 5th 2011 8:01PM The Pyrium bar cost hasn't changed. The only change is that the recpies can be bought in capital cities now.
Not sure what you're going off about.
May 3rd 2011 12:50AM @Tim: No, this is good agile development practice. In iterative software design you want to get as much feedback as possible as soon as possible. There is merit to demonstrating an front-end interface, even if its back-end implementation is incomplete, because people will tell you if the front-end usability is good or not. This parallelizes development while saving effort -- it's much easier and faster to change course on a half-done feature, than it is to finish it only to find out it sucks, rip out part of it, and redo it.
Apr 13th 2011 12:25AM Have you seen most DK players? They *need* to read some common sense about their class. The Sea of wrathdklol unfortunately was not drained by the Cataclysm.
Apr 12th 2011 7:38PM When we say the threat loss is "significant" we mean "so outrageously high that you shouldn't even have to think about the correct decision here, it's so blatantly obvious".
You cannot hold threat as a dual-wield tank anymore, except maybe over completely incompetent DPS -- the kind that wouldn't be able to get past the first boss of a heroic anyway, much less clear it. Dual-wield tanking is dead and buried. Deal with it. *dog with sunglasses*
Mar 17th 2011 6:13PM The camel is currently on live, but not the achievement.
One presumes it will be retroactively awarded.
Mar 9th 2011 7:52PM I was replying to this then realized I completely misread your humorous comment as something else.
But I'll share what I was going to share anyway -- I had a friend on the phone and on Mumble at the same time. I actually heard him on Mumble *first*. When Mumble claims "low latency", they mean it.
Mar 9th 2011 7:49PM Ventrilo has the benefit of a) market impetus (everyone and their mother is using it already), and b) pretty much just working out of the box. Most of (a) is due to it being the only game in town for a long time. TeamSpeak 2 sounded awful, TS3 was vaporware, nothing else was viable, and Ventrilo swooped in and capitalized.
But Mumble is clearly a superior product. Once you get it set up right, you'll wonder why you ever wasted your time with Ventrilo. Clearer, less lag, better mic filtering.
The other benefit of Mumble is, as the guy running the server, I don't have to rent from some jackwagon company just because the Ventrilo author says so. (If you weren't aware, Ventrilo does not license the server software to individuals or small groups, only to hosting companies with a 1,000 slot minimum. If you aren't one, then you must rent from one.) Mumble is free (in both the price and the open-source freedom sense), so I can take the enterprise-grade web server box I already lease, throw Mumble on it, and save myself some money every month.
Mar 3rd 2011 3:07PM You don't *need* another addon with it. It comes with its own module (AuctionDB) for tracking AH prices.
You can also leave out AuctionDB and tell it to use Auctioneer's pricing data if you prefer the way it figures prices, which is more of a long-term rolling average.
Which one is better mostly depends on the markets you're in and how you're playing them. AuctionDB is more responsive to changes in volatile markets (like glyphs), while Auctioneer tries to keep its pricing consistent and only responds to significant market changes if they stay long-term.
As a side note, Auctioneer's method can bite you around patch time if you're not aware of it. For example, back in Wrath, the ability to prospect Titanium for epic gems caused its price to skyrocket overnight, but Auctioneer would assume this to be temporary price-gouging and tell you to keep selling at old (now way too low) prices for at least a couple weeks before it caught on to the market shift.
Feb 23rd 2011 2:52PM @Vladeon: The irony, of course, is that the people wearing Che Guevara shirts are probably people that the real Che Guevara would have shot in the face.