Jul 31st 2010 10:59PM Zangarmarsh has a magical quality that I always find welcoming. I love the whole alien feel to it, and the way it's so beautiful beneath the canopy of mushrooms.
I'll never forget running across those bridges on my little gnome and her pony.
Jun 14th 2010 8:35AM Yup. 6m is not for the 10 man version, 1m would be, however. 6 million or around that is more likely to be the 25 man version of the encounter.
If you've died on heroic to the mark, then it will be even greater.
Apr 16th 2010 9:29PM I don't know anyone who is a regular reader of this 'Arcane Intellect' you speak of.
Feb 28th 2010 4:22PM Dire Maul. Definatly.
Or at least, North and West. East is lacking compared with the others.
If you haven't yet ran through the Dire Maul wings, hop onto a 68+ and run them.
Dire Maul West would be awesome, perhaps replacing the crystals with bosses. And with the Shen'Drelar being alot more involved in Cataclysm, they could provide 5 man or 10 man style gear for people adventuring into Dire maul.
And for North. Well, Tribute Run? Would be great for those more advanced players. Leaving bosses up, but perhaps resulting the end boss being alot more difficult (I.E - He could drop raid-style epics, mounts and crafting recipies if defeated on 'hardmode)
Just some thoughts, but hey, Dire Maul has alot of potential, one that BC+ players miss quite alot.
Jan 1st 2010 9:17AM Hehe, RNG, show me some love :o
Nov 28th 2009 12:34PM Woop, can't wait ;)