|PVR Wire||18 Comments|
Sep 17th 2007 10:41PM I am completely new to client application blogging, but have certainly seen MarsEdit mentioned a lot in the Mac world.
What am I missing about the differences between these two applications?
Qumana is WSIWYG, MarsEdit isn't, you have to use both the html editing window while looking at a Preview window.
Qumana seemed nicely integrated in that all the editing can be done in a single window per post, whereas MarsEdit has that Preview window and an extra "Media" window.
Can folks who know more about this than I do tell me why MarsEdit is better?
Honestly, I'm not looking to start a flame war, I just would love some information to evaluate.
Sep 14th 2007 5:00PM In fact, my question to the 8GB Nano buyers was, why that instead of the 8GB Touch?
Sep 14th 2007 4:58PM Just looking at it from a price/value relationship, I think the 8GB Nano does't have much of a market.
Nano's 4GB [$149] and 8GB [$199]
Touch is 8GB [$299] and 16GB [$399]
Nano's got a 2" 320x240 display. Touch is 3.5" 320x480 display.
That $100 to step up to the 8GB Touch buys you way too much to have folks buying the 8GB Nano.
4GB Nano's got a market, the Classic's got a market, the Touch has a market, I'd bet the 8GB more than 16GB.
Aug 8th 2007 1:05PM I should have added 'sync's great using Bluetooth via iSync', I have not tried sync'ing with a USB cable.
Aug 8th 2007 1:03PM PaperQueen,
#7 is entirely wrong. My Verizon Motorola E815 sync's great using iSync, and my understanding is that the most or all of the Moto RAZR series does as well.
Aug 7th 2007 10:33PM 11&12, I completely agree.
Tigole's answer sounds like a well rehearsed dodge to the question about the overemphasis on raiding development vs. player base activity.
By his definition a raid instance must be anything with a reset timer. So would UBRS have been a raid instance if it had a timer?
Aug 7th 2007 5:50PM I'm not sure whether I think the "get a new hero character" is better than the "replace an existing character" is a better mechanic, but I guarantee it'll lead to *far* more Death Knights.
If getting a Death Knight meant giving up another, high level, character the appeal would be substantially less.
As proposed, a long quest chain gets you a new relatively high level character, I think the game will be *flooded* with Death Knights.
Jul 28th 2007 7:23PM Video games on television seem pretty close to Battlebots.
Biggest differences being more folks could figure out what was going on in Battlebots without explanation, but effectively no one plays Battlebots at home, so there is no "player" audience like for video games.
Battlebots couldn't hack it on TV, even on cable, but survives in some form as a live event.
Will be interesting to see how video games sort out as a spectator sport in the US.
Jul 28th 2007 6:51PM The timeslot, Noon Eastern, 9am Pacific on a summer Sunday is nearly a throwaway for CBS, but it will be interesting to see who the advertisers are.
It would be very interesting to know the deal between WSVG and CBS. I can't imagine CBS is paying them much.
In fact, I wouldn't be surprised if the hour wasn't entirely paid for by WSVG, and they sold the ads and kept the proceeds. Sort of like a big infomercial.
Anyone have any information they can share?