Oct 15th 2009 4:40PM Hm, I think I'll give this one to Skadi.
First, Skadi if we count all the adds he has into the fight, clearly the advantage. Additionally, the General's adds might not be bright enough to stay out of the frost breath that Skadi's drake will do.
So, The General enters the arena and Skadi jumps up on his drake calling up all the adds to charge against Bjarngrim. Bjarngrim, going into zerker stance and charges forward to whirlwind the adds with his adds behind him keeping his +damage aura up. The General quickly disposes of the undead vrykul and picks up a few harpoons as he continues forward but as he and his two adds push forward Skadi comes in for a strafing run.
Having all but forgotten about Skadi, Bjarngrim and his two adds are trapped in the frost breath. While none of them is slain, one of the adds is wounded and slacks behind. In the meantime, Skadi is flying around and is in range of the harpoon launchers. Rushing forward and swapping to battle stance, the General quickly manages to fire off enough harpoons (thanks to the haste he gets from his Battle Stance) to kill Skadi's drake and bring him to the ground. However, Skadi as he is flying towards the ground notices the already wounded dark iron dwarf and throws a poisoned spear towards him. The dwarf, despite being made of iron, quickly succumbs to the poison and falls to the ground, dead.
Because of only having one of his support units left, Bjarngrim decides to go into defensive stance, equipping his sword and shield thinking he will tank Skadi to death. But he does not forsee Skadi's ruthless Crush ability and is stunned while Skadi starts his whirlwind and goes for the remaning Iron Dwarf. Struggling to get out of range, but failing, the sole Iron Dwarf is cut into shreds by Skadi's WhirlWind.
Bjarngrim, realizing he's lost his extra damage, decides it's time to go all out and goes back into zerker stance. But the wound he have already sustained is not enough against the virtually unharmed Skadi who after a short battle where the General tried to tip the odds into his favor with his Mortal Strike and Whirlwind, Bjarngrim ultimately falls to the ground, defeated. He failed Loken and the Iron Army. As the snow begins to cower the body, Skadi sets off by foot to find himself a new drake and a feast so he can eat to celebrate.
Sep 6th 2009 8:48AM @ Diogenes
You can't do the 10m with 3 healers on HEROIC, i.e. "Hard Mode". There is a timer for when the next boss will come so if one dps dies, you're gonna have Icehowl come and say hello while you're still fighting Dreadscale and Acidmaw. The amount of damage put on the tanks is insane. Icehowl's ferocious butt ability hits for 19k, and he will still melee the tank which can mean that your tanks can almost, ALMOST, get one shotted. Even with 46000+ hp.
You sound like a bit of a jerk Diogenes. Please, have some respect and read the comment properly before starting to flame people for what to me seems like no reason at all.
Sep 6th 2009 8:22AM I spend several hours in Trial of the grand crusader(10m). We didn't get beasts down, but it was damn close at some points. Best was a wipe at Icehowl at 200k hp left. What I've come to understand is that (at least) the 10m is VERY, very RNG. If you're unlucky both your healers can get fire bombs / snobolds. Going with 3 healers and you won't make the enrage timer. It's incredebly unfair, I don't understand how a moderatly serious guild can do it.
Hard fights = Ok, but it's skill that matters then.
Totgc? It's all about luck, there is no skill if you wipe because both your healers got snobolded and fire bombed. NONE