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  • Despard
  • Member Since Sep 11th, 2009

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Recent Comments:

The Queue: Tour the Blizzard {WoW}

Feb 22nd 2011 12:25PM @Billlop If you liked the Lost Vikings, you should definitely do some of the Alliance quests in the Badlands. :)

The Queue: Tour the Blizzard {WoW}

Feb 22nd 2011 11:18AM Re. the bathroom thing: there is little more irritating as a DPS than having queued for 20 minutes and popping to the bathroom only to come back and find that your queue has popped and you've been thrown out and have to start again. Aargh. Is it any wonder people wait until they've secured a group?

Actually the only more irritating thing is when you get into the dungeon and the tank immediately drops. :/

Luck of the Draw buff broken, getting buffed in patch 4.0.6 {WoW}

Feb 4th 2011 1:05PM What's interesting about DPS queue times is *when* they get long and short. At peak times, I've found that DPS queue for 40 minutes or so at the moment. But I'm on a different continent from my server (thanks Blizzard and your inability to shift characters from European to North American servers) so I tend to play at stupid o'clock in the morning (4am-6am European time) during the week.

Funnily enough DPS queue times are invariably shorter, usually lower than 20 minutes, sometimes as low as 5-10. I think this is because the number of people queueing as DPS drops dramatically - the number of tanks/healers drops too, but there are so many fewer tanks and healers to begin with that proportionally your odds of getting a heroic as DPS become much more favourable.

tl;dr: PUG at 5am if you want to get in fast as a DPS. :)

Breakfast Topic: Varian Wrynn doesn't care about Menethil people {WoW}

Nov 24th 2010 8:36AM I found there was little to do on my main, so after checking out Stormwind (damaged!) and Orgrimmar (metal!) I logged in on my lowbie Forsaken mage and went for a wander through Silverpine. All I can say is... whoa. The questing experience is incredible. So much fun to do, a story that actually carries you through and makes sense. It's beautiful.

Now I'm so looking forward to levelling more alts!

The Queue: Azeroth goes boom {WoW}

Nov 16th 2010 12:46PM My lowbie shaman only had 3 of his totems when the change happened, so he was unable to delete them or turn them in for the combined one. Luckily, a nice GM took pity on me and deleted them, freeing up bag space. Carryable totem items are no longer required to use actual totems.

Spiritual Guidance: BlizzCon players tell about their first priests {WoW}

Oct 25th 2010 12:46PM I am a ridiculous altaholic, and along with a plethora of other characters I have three priests (hey, got to level one of each spec, right, otherwise how do you know how to play? ...Right?).

My first was a troll shadow priest who I was pretty terrible at playing. I disliked the priest levelling experience from the get-go, i.e. having to drink every 2 minutes. So he hasn't got much further than level 20-something.

My second I rolled soon after the Dungeon Finder came out because I realised that I could get rid of the horrible downtime issues by simply running dungeons. She is Holy and I've just dual-specced her to Shadow to try it out at higher levels and decide whether I want to bother levelling my troll up, heh. I have to say than since 4.0.1 and Chakra it is SO much nicer doing damage as Holy. She's now at 61.

My third is a level 6 blood elf who plans to be Disc some day but I only rolled him to accompany my then-girlfriend, who rolled a pally wannabe tank.

Long, Strange Trip achievement will award Master Flying {WoW}

Oct 16th 2010 1:42AM AWESOME. So glad I waited to buy Master Riding! (I am a total altoholic and it's taken me a couple of days to go through all of my characters and fiddle with their talent trees...)

I will have completed the meta with The Hallowed, so I was disappointed when I heard about Master Riding being purchase only. But yay, now I will get it with my drake. :D

All the World's a Stage: Roleplaying patch 4.0.1 changes {WoW}

Oct 11th 2010 1:28AM I don't really RP, but I have always tried to think of class changes in patches in terms of training, or the world changing, in small ways, for everyone. Mainly because it makes me happy. I like things to work logically along with the story in my head. :)

For example, the Revenge buff for warriors - some high-up warriors are sparring one day, and one of them hits on a new way to perform that particular move, vastly increasing its effectiveness. The new move quickly spreads like wildfire through the warrior community.

For a nerf example, the Bladestorm disarm nerf can be explained in the same way: someone sparring with a warrior discovers a foolproof way to disarm them during that particular move, and quickly spreads the word.

How to explain Frostbolt increasing its spellpower scaling by 5%? Research frost mages find a cool new way to draw more energy from the Twisting Nether using the same amount of mana. Why does Lay on Hands now cause Forbearance on the caster? The Light is a living thing, and prayers to it have varying effectiveness, sometimes increasing and sometimes decreasing over time.

You can twist the changes around any way you like. Personally I find it a fun little intellectual exercise!

The Queue: Dog Wizard {WoW}

Sep 3rd 2010 7:54PM One thing I wondered about re. worgen: in human form (i.e. out of combat), when you mouse over a worgen character, does it show them as a "Level XX Human " or a Level XX Worgen ?"