Nov 22nd 2011 4:16AM @Mouthsmasher
Agreed, especially since the "Taiga [Boreal Forest] is the world's largest terrestrial biome and covers North America most of inland Canada and Alaska...as well as most of Sweden, Finland, inland and northern Norway..."
The latter regions, which--by happenstance, for sure--likely inspired the game's environment, what with the Nords, the snow, the mountains and the Viking art style. People need to stop trying to find connections between things that really aren't related.
Oct 9th 2011 8:05PM People seriously need to READ the linked articles before making comments like "you can't trademark a single, common word like 'Scrolls'" and "Bethesda is just trying to please shareholders," etc.
There are in fact trademarks registered for both "The Elder Scrolls" and "Scrolls", as detailed in the letter from the USPTO. Moreover, the USPTO ruled that Mojang's "Scrolls" is too similar when compared to "The Elder Scrolls," something that was out of Bethesda's hands. If they don't enforce their trademark, Bethesda may lose the rights to publish other Elder Scrolls or similarly titled material without lengthy legal battles. It's really a matter of US law, and has nothing to do with "the big guy stepping on the little guy" or whatever you guys think is going on. READ. R-E-A-D.
Oct 6th 2011 1:07PM @Drakkenfyre
The original GBA was released in 2001, while the SP came out in 2003. Moreover, the launch version of the SP didn't have a "backlight," as the system was front-lit. It wasn't until 2005 that Nintendo released the backlit version.
Sep 13th 2011 3:12PM I agree with you. Too many games, not only MMOs, use an unrealistic combat system that has players doling out far too many hits to kill something that should die after only a few well-placed attacks. I would like to see a development team come up with a system that functions similar to the Fallout FPS games. Namely, a player's limbs, torso and head could be targeted separately to allow for more realistic combat. If you hit an opponent's head, you do much more damage than if you attack their arms or legs. I mean, something as simple as this would be a huge improvement over the current RNG system, and would force players to use strategy in order to come out ahead in battle.
I could also see this as a benefit to gear systems, giving players freedom to bulk up on armour in certain locations to make their character less vulnerable. Another great feature from the Fallout games to include here is equipment weight. A character would have a maximum equipment load, which would include their gear and inventory, meaning if players want to wear a very heavy steel helmet, they would need to compensate with a lower-weight set of leather boots, for example. Yes, their head would take less damage in combat, but their legs are vulnerable. Strategically, then, one would want to target the legs to cripple that player and make it easier to beat through their sturdy helmet.
Devs need to examine games that already exist and find inspiration to improve on their combat systems for MMO use. Perhaps we'll see some unique features for future games that utilize realistic damage placement, who knows. For me, MMOs start to lose their lustre when the combat becomes more tedious than engaging and fun.
Sep 3rd 2011 11:44PM Has anyone, ANYONE, ever thought that CCP isn't trying to lure EVE players to this game, but an entirely different set of players? Like, the PS3 FPS crowd, or FPS gamers in general, to work with the existing EVE population to accomplish bigger and better things? Can you imagine, for example, a corporation hiring a bunch of ground mercs to set up a surface-to-orbit turret on a planet in null-sec that will assist in the battle to take out an enemy POS? Or a mining corp that pays top ISK to take down a competing corp's moon operation? All you people complaining are thinking one dimensionally, not looking at what COULD be, too busy QQ-ing. Personally, I'm looking forward to this game and what it will do for GAMING: expand and connect two realms of the industry, giving players the chance to build lasting relationships with others regardless of platform. After all, it's about time this whole "segregated gaming" thing, with 50 different consoles and systems on which to play essentially THE SAME GAMES, become a fond memory of the past. Let's embrace change, people.
Aug 9th 2011 12:52PM This is kinda strange, but for some reason Walmart Canada is selling the same item for $30 more ($198). Yet our dollar is above par on the USD. I'm confused and slightly irritated.
Jun 2nd 2011 3:38AM I honestly wish there was some way to sponsor him to come to Canada for treatment with my personal health card, because I haven't used the thing in years and he could certainly make better use of it.
May 27th 2011 6:21PM So they found that, out of 1500 gamers, just under 550 males and 220 females buy virtual goods. Notice how they didn't specifically mention that 1500 is less than a hundredth (0.01) of a percent of their members (17 million) and that roughly HALF of their sample size isn't even making purchases?
In all honesty, they should have just surveyed a large batch of virtual buyers from the get-go and counted the males/females from the sample size. The only semi-valuable data here is that about 50% of mobile social network gamers (regardless of gender) buy virtual goods.
May 27th 2011 3:57AM @kalipou134 Why do articles like this always instill hatred in peoples' hearts? Not only that, but they seem to create a false picture of their subjects, in this case that China and Chinese people are bad in some way. Why should we hate China? I realize this site reports on MMO related topics, but negativity like this just encourages an ignorance that, unfortunately, a great deal of the American people suffer from. In fact, a lot of the comments are ignorant and inaccurate, yet highly rated by fellow readers. I also realize that I can't possibly hope to find peace and harmony between peoples of all origins on the internet, but I believe it wise and courteous to refrain from hatred for our fellow man to keep from losing what little progress we have made toward acceptance and respect for one another.
May 5th 2011 10:35PM The only thing missing from that picture is a T-Rex. Why? Well, because in the end, it was not guns or bombs that defeated the aliens, but that humblest of all God's creatures, the Tyrannosaurus Rex.