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  • Jackholla
  • Member Since Sep 16th, 2009

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Recent Comments:

Thoughts on Icecrown Citadel and gating {WoW}

Jan 28th 2010 5:41PM Show of hands...who's poop'd inna sock?

Russian commercial rips off Lich King trailer {WoW}

Jan 21st 2010 4:10PM /skate

Jackholla performs a quadruple toe loop-triple toe loop-double loop jump

Blood Sport: Protection warriors overpowered? {WoW}

Jan 11th 2010 7:50PM I'm with Shawn here, WoW has always been a primarily PvE MMO. All this "Balance" in regards to mostly nerfs, maybe a buff here and there (that'll then get nerfed..after a bit of PvP QQ) is getting a bit old. Thought Blizz wanted players to experience end game content and make it avalible for "casuals"? and Arenas just don't fit into the "bring the player not the class" mentality. Personally, I would hope when the xpan hits we actually see arenas gone (vote me down), with rated BG's more of the PvP focus. Arenas have always been a balancing issue and a huge headache for the Devs. Seriously, the only way to balance arenas is to play naked and slap eachother around for a bit.

I'll run up and tank the caster, the caster can kite me =)

PvP creates more problems than it solves

Hotfixes incoming for some DPS and tanks, not hunters or priests {WoW}

Dec 11th 2009 8:36PM Being rogues, we should spec to our best weapons. Dual spec Combat/Mutilate, pre 3.3 should have giving you plenty of time to build both sets, but with the new LFG changes making badge farming stupid easy (you can get 4 peice T9 232 in a couple days), as well with the new loot available in the 5 mans, rogues should have no problem at all building multiple sets. Generally you'll still see more damage from Combat in Multi Mob fights/trash, Tank n' Spanks = Mutilate. Routinely playing both specs will also give you a better feel for the class and ease of switching back and forth. Our only utility is damage (ok maybe a kick now and then), so if you're out there to top meters, you'll know exactly when each spec will outperform the other.

Patch 3.3 PTR: Updated patch notes {WoW}

Nov 17th 2009 8:13PM ZOMG!!! What! Dare a say a "buff"! But i just set up my weapon swap macro! This is like awesome!

Advancing the battlegrounds {WoW}

Nov 17th 2009 3:28PM ^^ This! Seriously, I'll run BG's because they're fun and great for off raid nights and to escape the Anal Chuck Norris hell that is known as "Trade". Working as a team is great, but when you get the elitist PvP god knower of everything and stating everyone else is a noob sucks the life out of the BG...go back to your 2v2's or whatever plz and thank you!

Enter to win your own Creative WoW Wireless headset {WoW}

Oct 28th 2009 5:45PM Woot moar headsets!

Giving up on conquering WoW {WoW}

Oct 26th 2009 5:53PM WTB "World of Diablo"...serously Blizzard plz! It's been 9 years since Diablo II, Diablo III (still in beta) will only see a few months of sales (maybe an expansion a year later), but won't be a magahit (or profitable with the time invested). Still familiar to WoW and old school Diablo players, darker content (as well with the music), that would totally suck people ($ubscribtions) in…imo.

Enter to win a wireless headset from Creative and {WoW}

Oct 21st 2009 7:08PM Woot! Free Stuff!


Encrypted Text: Rogue tips for raiding Trial of the Crusader, part 3 {WoW}

Sep 16th 2009 8:00PM Rogues are awesome in "high-level" raiding, and have been for some time... AoE dmg is pretty predictable, casts bars, dbm...Rogues have this nifty ability called Feint, healers will love you! When i see fellow Rogues die from AoE it makes my soul cry. We're suppose to run around...I'd /quitwow if all the bosses were training dummies.