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  • Daco
  • Member Since Sep 22nd, 2009

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Ghostcrawler talks game systems in final Cataclysm post-mortem {WoW}

Mar 7th 2012 1:49PM This was supposed to be a reply to Liyly's comment, but this'll do. I was agreeing that I think Ghostcrawler is an asset, and I'm optimistic over the potential for Mists.

Ghostcrawler talks game systems in final Cataclysm post-mortem {WoW}

Mar 7th 2012 1:41PM Agree strongly. He really is willing to point up what didn't work out the way they had hoped. What makes me happiest is that the first two things he mentions under "what didn't work" are the two things that bugged me the most about Cataclysm.

I'm not a raider; endgame isn't the primary goal for me. What I remember most fondly about playing WoW originally (about 6 months before BC) was the sense of wonder, viewing the world map and seeing so little of it explored, finding a new quest hub and trying to figure out where to go to take on the six or more new quests I just picked up.

I understand that I can never regain (within WoW) that initial sense of wonder; I've just seen too much of the game at this point. But Cataclysm just failed to ever evoke that sense of wonder, the sense of exploring something new and unknown, at least to the point that BC and Wrath did. I realize that generating an entirely new continent or planet every expansion is difficult for lore reasons (although with Mists they'll have done so for 3/4 expansions), but the scattered new zones especially seemed to prevent that sense from coming into play. The excessively linear questing further diminished that sense of exploration of the unknown.

The 1-60 revamp offered the opportunity to be confronted with something new and different, but even though I liked what they did with the story, the linear nature of the questing again defeated that opportunity. There was no need to read the quest texts, look at the map, and figure out an optimal way to work through the quest log; it was already scripted for you.

Mists offers an opportunity to give back the best of the previous expansions, and based on Ghostcrawler's comments I'm optimistic that they'll have learned from their mistakes.

The Queue: When is the MoP beta starting? {WoW}

Feb 23rd 2012 12:09PM What Shinae said. I keep my hearthstone in Dalaran. I love the look of the place. Thanks to the portal, if I need to do something in SW it's only a minute or two longer to get there than if I set it to SW in the first place. And when I hearth there after questing, dungeons or anything else, I have a nice lag-free place to sell grays and repair.

Ironic, no? Choosing Dalaran because it's lag-free?

Around Azeroth: Love over gold? {WoW}

Feb 23rd 2012 10:21AM Kudos for the reference, great album, great song.

Probably predates most of the audience though. :)

Okay, I feel old.

Around Azeroth: Psycho killer {WoW}

Feb 2nd 2012 12:52PM Beautiful

How to profit off Winter Veil {WoW}

Dec 19th 2011 2:52PM First day of Winter Veil last week, I found myself in Ironforge. I'd saved a few small eggs, but realized I only had four. Quick ride to the buzzards in Loch Modan and I got my egg. After a moment's thought, I took a couple of minutes to farm up five more. Back to IF, where the cheapest stack on the AH was more than 50g for five. I posted mine for a buyout of 50g, and it sold within 10 minutes. Most profitable five minutes I've spent in-game.

I'm sure the prices have dropped, but never underestimate the amount of disposable income players have sitting around.

The Queue: Stat inflation, loading screens, Extra Buttons, and more {WoW}

Dec 17th 2011 3:15PM Yep, a few days after 4.3 dropped the achievement popped up in chat for one of my guildies. I was about to send a "grats" message, but looked at the guild roster first to see where he'd gotten it. When I saw he was in the raid, I figured out what happened (assuming they wiped), and also figured out he might not take the "grats" in the spirit with which it was intended.