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  • imm110
  • Member Since Oct 1st, 2009

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Recent Comments:

Breakfast Topic: What's the next big change? {WoW}

Aug 23rd 2011 4:29PM @ StClair -- I realize these are probably bad suggestions for PvE, but that's why in each of my posts I specified that my suggestions were for PvP only.

Breakfast Topic: What's the next big change? {WoW}

Aug 23rd 2011 3:05PM @ Wallahalla -- Excellent post! You are perfectly entitled to challenge me by asking if I would be happier focusing on 3 vs. 5. And I like your suggestion too!

@ StClair -- That certainly is more extreme than anything I was suggesting... but tell me... why would that be bad? From Blizz's perspective, I'm going to be happier, and certainly not play LESS. From the player's perspective, you will more quickly learn every class to a deeper level, which improves your PvP skill, you will have more variety if you wish to have it, and your BG puggers won't suck so bad, so it'll really be all about skill. There's no competitive downside, there's no business downside, there's no player-perspective downside. I think PvP would be MORE FUN for everyone everywhere if gear weren't an issue.

Edit -- well the only players that wouldn't like this are the ones who have MAX gear and love trashing on low-resil noobs... but they're just bullying, and it's not worth helping them.

In my opinion, reg BG's should be all about practicing and getting more experience on your class, and less about being a punching bag for 3 months until your gear doesn't suck compared to everyone else.

What about this idea -- Conquest Points must be earned per toon. For every honor point you earn on 1 max toon, every other max toon gets the same honor.

Breakfast Topic: What's the next big change? {WoW}

Aug 23rd 2011 12:40PM Let's try this one more time............................

And let's just talk PvP for a sec, not PvE........

The # of characters that I should be able to play successfully should ONLY be a function of how long it takes me to develop the necessary skills to BE successful. For some people they only have the capacity to be good on 1 toon. For other people, maybe it's 3 or 5 or 10.

So, in my 20 hours / week, which I STILL FEEL IS A LOT OF TIME... I believe that's enough for me to have enough time on each to keep my skills sharp and be competitive on 5 toons.

So I didn't put too much on my plate. I level 5 toons, and I think I could handle that from a success standpoint. If I started to suck because I'm spreading myself too thin, then clearly my # is less than 5. This skill-capacity will be different for every player.

I'm not mad because I leveled 5 toons and don't have the mental capacity to be good at all 5 given my 20 hours / week. I'm mad because Blizzard has taken multiple toons OFF my plate when they enforce so much grinding that I am at a significant gear-disadvantage if I don't grind for honor gear 7-8 hours per week per character, when this is simply unnecessary.

(And I agree with Noel Mcleod to some degree.... there should be an Honor --> Conquest Point conversion.)

Breakfast Topic: What's the next big change? {WoW}

Aug 23rd 2011 11:20AM My suggestions remove me from the unnecessarily long honor-grind (which is NOT really that fun), and put me in more Arenas and R-BG's which ARE fun. Whether I master 1 or 2 characters or just get decent on 5-6 (or more) should be my choice.

I think everyone will agree that it is not fun to get slaughtered in PvP because their gear is vastly sub-par compared to their opponents. Blizzard has made it nearly impossible to have more than 1-2 competitive toons in PvP in a reasonable amount of time.

I realize there's a certain amount of grinding necessary to first level the toons, and then secondly EARN some gear. You misunderstood me. I'm not mad that it takes work, I'm mad at the amount of work. Yes, I think 20 hours / week should be enough to keep 5 toons geared for PvP, but it's not. You are arguing that 20 hours / week is an unreasonably low amount of time for my expectation that I should be able to have fun in PvP without suffering an extraordinary setback in gear.

Even if they made all the honor gear free, Blizzard needs to realize I wouldn't play the game LESS, I would play THE SAME AMOUNT, but have MORE FUN.

Ultimately, they want happy subscribers to keep subscribing. In PvE the gear-grind makes total sense. If gear were instantly obtainable, then everyone would kill each boss a few times and cancel their subscription til the next patch. But here's the secret about PvP, the fights are different every time because you're facing new thinking opponents every time. People don't do PvP for the gear, they do it to improve their skill. The more you remove gear as a factor, the more you make SKILL the focus. If you make SKILL the focus, you will find that players improve their skills! If you just put in a system that guarantees that all the non-skilled players start with worse gear, then the get slaughtered... they don't have fun... they don't participate in Arenas/BG's... and ... that's probably you isn't it?

You don't PvP seriously. I understand now. I have wasted both of our times.

Breakfast Topic: What's the next big change? {WoW}

Aug 23rd 2011 9:54AM @Wallahalla -- I can play about 20 hours / week. I realize there are players that play a lot more than this, but 20 hours / week is A LOT OF TIME for most people.

I only PvP. I do not raid. I do not do dungeons. I don't farm rep. I don't farm mats. I don't farm the AH. I don't collect anything. I don't even do R-BG's. Oh... and I have 5 toons.

What does this mean? I have been forced to choose only 3 toons (leaving 2 behind). All I have time to do each week is max my conquest points and farm some honor gear.

It pisses me off that you think I'm not willing to put in the work for the rewards. I'm working the equivalent of a half-time job just to keep 3 toons Arena-viable.

You asked for suggestions? Here's a few:

1. Increase honor gains by 300% of what they are right now. Grinding a full set of honor gear takes about 60 hours (assuming 500 honor / hour).

2. Make arena victories worth 20% conquest cap again. 5 wins to keep getting gear? That usually takes about 8-9 games, which is ~1.5 hours. That seems fair! But that's not how it works. If I'm 2000 rating in 3v3, now my Conquest cap is like 2300, and at 180 CP's / victory, that's 13 victories needed, which will take about 20 games to get. That's going to take ~3 hours! So for me (playing 20 hours / week)

So, for me, playing 20 hours / week, on ONLY 3 toons (not even all 5):
If I prioritize Conquest Points each week, that is 3 days (9 hours) of my week.
That leaves me with about 11 hours to grind honor gear, which translates to 2-3 months of honor grinding. And that's if I'm 100% productive.

If Blizzards wants more Arena and R-BG participation, help us get honor gear a little faster!!!

So... WTF. Here I am stuck, having to choose which 3 toons of my 5 toons I can play competitively BECAUSE I CAN'T PLAY MORE THAN 20 HOURS / WEEK!

Don't tell me I'm not willing to work for the rewards. F that. What's the point of achieving max level if all I'm going to do is grind for 3 months before I can actually have fun. Oh wait ---- here's another PATCH! DO IT AGAIN!

Want a 3rd suggestion Blizzard?
3. Do NOT create honor gear each season that is BETTER than the Arena gear from last season!

I love PvP. I love Arena. I love BG's. But being forced to grind THIS much, just to stay viable on ONLY 3 of my 5 toons... And I don't even get to PvE...


"Not willing to work for the rewards?" Fuck you.

Officers' Quarters: How different is too different? {WoW}

Aug 22nd 2011 2:51PM Not so sure about that. He's not looking for raiders, and he's not looking to turn the guild into an alt-leveling machine; he's specifically looking for hardcore PvP (R-BG) players. So almost all of the guild perks are absolutely useless. Assuming they will be successful in R-BG's, they won't have hardly any need for even the faster-honor-perk with all the Conquest Points pouring in.

Players who have alts to level can leave their alts in those level 25 guilds they are at...
Players who want to raid too... well now they have a choice to make, but there are plenty of pure-PvP'ers out there who would just as easily give up all "useless" guild-perks to be in a rockin' R-BG group that dominates while speaking their native tongue.

@ Emir -- best of luck to you sir! I definitely agree with the author though. Start by saying "turkish friendly" and just get the best PvP'ers you can. Achieving R-BG successes will eventually bring the people you want.

Zarhym hints at cross-realm raiding {WoW}

Aug 17th 2011 10:54AM Cross-realm arena teams?

Breakfast Topic: How do you blend marriage and playing WoW? {WoW}

Aug 2nd 2011 12:29PM Marriage isn't a job, but in order for two people (with different needs) to happily live together forever takes CONSTANT compromise and a lot of work.

Being single has many wonderful benefits. But marriage has many better benefits (in my opinion). You're entitled to your opinion, and you can live whatever life you want.

But seeing that you don't understand any of this... I'm not surprised you're single right now.

Breakfast Topic: How do you blend marriage and playing WoW? {WoW}

Aug 2nd 2011 12:24PM ARGH -- I keep forgetting to add the most important part of all this:

If WoW ceased to exist, there would be other video games... if all video games ceased to exist, there would be sports/TV... if I broke my legs and TV ceased to exist, there would be books... if books ceased to exist, I would pick up art/music or something...

The point is... I am the type of person that needs 'personal time' to pursue... whatever I want to pursue. I will be that way for the rest of my life, and for now, it's WoW, but that will change.

You are entitled to 'personal time', and as long as it's legal, it shouldn't matter what activity it is. Your only obligation is to recognize that you have other higher priorities to address first, and that this hobby shouldn't destroy those other aspects of your life.

If you're anything like me, then it's worth having this conversation NOW, because it's not about WoW... it's about WHO YOU ARE, and your need for 'Personal Time'. THAT'S why it's important to have this discussion before you are married.

The discussion just has very little to do with WoW, and more to do with the personal needs for both of you. You both need to agree to enter a life-long marriage understanding, addressing, and meeting the needs of the BOTH of you.

Breakfast Topic: How do you blend marriage and playing WoW? {WoW}

Aug 2nd 2011 12:11PM @ all8280bcc -- I have two responses to your response:

(1) Addressing this issue head-on is better than sneaking in little bits. You want clear resolution and agreement from both sides before moving forward. Otherwise neither of you can reference back to this conversation and remind each other what was agreed upon. Sure, either of you can always request a re-negotiation (that's marriage), but that's different than claiming there was never a solid agreement to begin with.

(2) She doesn't really want you to only play 1-hour. She wants you to play 0-hours. But in REAL-reality... It's not how many hours your are playing... It's all about: "are you taking care of your other responsibilities in the relationship?" That's why our solution was mapping out our weeks. After mapping everything out, you look at it together and ask -- How does this look to you? I think this addresses both of our needs -- can we try this for a week, and then discuss afterwards how it worked? I think you'll both be pleased with how this works. For me? She now trusts me to just make and post the schedule all by myself, and she just goes along with whatever I decide.

(I think one of the largest problems in marriages is a lack of willingness to calmly/rationally approach differences, communicate what you REALLY want, and most importantly LISTEN to your partner to find out what she REALLY needs.)