Nov 10th 2010 6:03PM Your rep is now diamonds
Oct 23rd 2010 9:28PM Ask Bolvar if he ever thaws out. It certainly wouldn't be the first time.
Oct 23rd 2010 8:06PM I have it in hand, arrived today! It is awesome, Interview with Chris Metzen!
Jul 19th 2010 1:24PM Its no big deal. I'm usual out on Tuesdays anyway.
Jul 19th 2010 1:15PM They misspelled Gnomeregan on their own list. lol.
WAIT THATS MY SERVER! THE SKY IS FALLING! XP
Apr 14th 2010 8:25PM Nice Photo Rossi, Preparing to face Opera in Karazhan. Were the PvP shoulders really that good?
Apr 2nd 2010 3:30PM I think another problem that comes with rage is when the warrior has to offtank. Early on you just cant get rage to build threat to keep up with the other dps and in a lot of Vanilla and BC raids there are a fair few bosses who are taunt immune. If the other tank slips up and you have to take over, there is a real danger of a dps eating a few swings. Its multiplied if you are in a group of 80s who outgear BC. Ive been in the situation where I was the third person in a tank spec (Both my specs are Prot variations at the moment) and I felt like a drag on the raid for low dps.
It hurts the pride a bit when a newly promoted Death Knight tank in mostly full Tier 9 can out health and keep up or almost out threat you when you are in half10/half9 in ICC on trash cause your rage is dropping while the pull is explained.
Feb 26th 2010 5:24PM Yes, I have solo'd group quests, including Chillmaw. Which I guess is a bit much, but its no where near as easy as the other classes doing it. This isnt a cry of "Make Warriors as good as Paladins." its more a "Non-Healer Pally Heals." I really can't think of a way to make Death Knights more balanced since then have to work harder to be good tanks in groups.
Feb 26th 2010 5:04PM The thing that bugs me most is the capabilities the Prot Paladins and properly balanced Death Knights have when it comes to soloing the impossible. These two classes both have players recording videos of them soloing Heroics and even BC Raid bosses. The fact that they have the ability to do all three roles at once makes them insanely overpowers. Both can Heal, while being able to take (avoid or mitigate) giant hits, and crank out solid DPS numbers. I understand that self-healing is sort of the Death Knights thing, but the Paladin having access to the majority of their healing spells in Protection just makes them absurdly good when compared to the solo warrior.
Oct 8th 2009 5:31PM As an Arms Warrior, I will have to go with Overpower.